Wenn ich versuche, mein Projekt zu erstellen, wird es nicht erstellt und ich habe einen Fehler erhalten. Wie repariere ich es?Unity3d (Ressourcen konnten nicht neu gepackt werden.)
CommandInvokationFailure: Failed to re-package resources.
C:\Users\Local\Android\sdk\build-tools\25.0.3\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/Users/AppData/Local/Android/sdk\platforms\android-25\android.jar" -F bin/resources.ap_
stderr[
W/ (6744): Zip: missed a central dir sig (at 0)
W/zipro (6744): Error opening archive C:\AppData\Local\Android\sdk\platforms\android-25\android.jar: Iteration ended
res\values\styles.xml:3: error: Error retrieving parent for item: No resource found that matches the given name 'android:Theme.Light.NoTitleBar.Fullscreen'.
res\values-v14\styles.xml:3: error: Error retrieving parent for item: No resource found that matches the given name 'android:Theme.Holo.Light.NoActionBar.Fullscreen'.
res\values-v21\styles.xml:3: error: Error retrieving parent for item: No resource found that matches the given name 'android:Theme.Material.Light.NoActionBar.Fullscreen'.
]
stdout[
Configurations:
(default)
v14
v21
mdpi-v4
xhdpi-v4
Files:
drawable\app_banner.png
Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
drawable\app_icon.png
Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
values\strings.xml
Src:() res\values\strings.xml
values\styles.xml
Src:() res\values\styles.xml
Src: (v14) res\values-v14\styles.xml
Src: (v21) res\values-v21\styles.xml
AndroidManifest.xml
Src:() AndroidManifest.xml
Resource Dirs:
Type drawable
drawable\app_banner.png
Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
drawable\app_icon.png
Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
Type values
values\strings.xml
Src:() res\values\strings.xml
values\styles.xml
Src:() res\values\styles.xml
Src: (v14) res\values-v14\styles.xml
Src: (v21) res\values-v21\styles.xml
Including resources from package: C:\Users\Kira\AppData\Local\Android\sdk\platforms\android-25\android.jar
applyFileOverlay for drawable
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
Processing image: res\drawable-xhdpi\app_banner.png
Processing image: res\drawable-mdpi\app_icon.png
(processed image res\drawable-mdpi\app_icon.png: 90% size of source)
(processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
(new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
(new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated)
]
exit code: 1
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure)
UnityEditor.HostView:OnGUI()
Wer hat dieses Problem? Ich habe gerade meinen SDK-Manager aktualisiert.
jemand ........ –
Stackoverflow ist voll von ähnlichen Fragen: http://stackoverflow.com/search?q=Unity3d+%28Failed+to+re-package+resources – Hellium