Ich versuche, den Knoten der binären Suche Baum zu löschen Das Ergebnis, das ich bekommen habe, wenn ich ausdrucken ist eigentlich keine Diese Löschung, tatsächlich kann alles Schlüssel aus dem Binärbaum selbst löschen.löschen binäre Suche Baum
Ich bin neu in Binary Search Tree. Kann mir jemand mit meinem Code helfen? Sie helfen, wird applieciated.
Dank
def deleteMin(self):
self.root = self.deleteMin2(self.root)
def deleteMin2(self, node):
if node.left is None:
return node.right
node.left = self.deleteMin2(node.left)
node.count = 1 + self.size2(node.left) + self.size2(node.right)
return node
def delete(self,key):
self.root = self.delete2(self.root,key)
def delete2(self,node,key):
if node is None:
return None
if key < node.key:
node.left = self.delete2(node.left,key)
elif(key > node.key):
node.right = self.delete2(node.right,key)
else:
if node.right is None:
return node.left
if node.left is None:
return node.right
t = node
node = self.min(t.right)
node.right = self.deleteMin2(t.right)
node.left = t.left
node.count = self.size2(node.left) + self.size2(node.right) + 1
return node
Voll-Code
import os
import pygraphviz as pgv
from collections import deque
class BST:
root=None
def put(self, key, val):
self.root = self.put2(self.root, key, val)
def put2(self, node, key, val):
if node is None:
#key is not in tree, create node and return node to parent
return Node(key, val)
if key < node.key:
# key is in left subtree
node.left = self.put2(node.left, key, val)
elif key > node.key:
# key is in right subtree
node.right = self.put2(node.right, key, val)
else:
node.val = val
node.count = 1 + self.size2(node.left) + self.size2(node.right)
return node
# draw the graph
def drawTree(self, filename):
# create an empty undirected graph
G=pgv.AGraph('graph myGraph {}')
# create queue for breadth first search
q = deque([self.root])
# breadth first search traversal of the tree
while len(q) <> 0:
node = q.popleft()
G.add_node(node, label=node.key+":"+str(node.val))
if node.left is not None:
# draw the left node and edge
G.add_node(node.left, label=node.left.key+":"+str(node.left.val))
G.add_edge(node, node.left)
q.append(node.left)
if node.right is not None:
# draw the right node and edge
G.add_node(node.right, label=node.right.key+":"+str(node.right.val))
G.add_edge(node, node.right)
q.append(node.right)
# render graph into PNG file
G.draw(filename,prog='dot')
os.startfile(filename)
def createTree(self):
#root
self.put("F",6)
self.put("D",4)
self.put("C",3)
self.put("B",2)
self.put("A",1)
self.put("E",5)
self.put("I",9)
self.put("G",7)
self.put("H",8)
self.put("J",10)
def get(self,key):
temp = self.root
while temp is not None:
#if what you are searching for is the root
if temp.key == key:
return temp.val
#if it's not the root
#check to see if what you're searching for is less than the root key
#if so, search left
elif temp.key > key:
temp = temp.left
#else search right
else:
temp = temp.right
return None
def size(self,key):
node = self.root
#if root is not none
while node is not None:
#if the given node is the current node
if node.key == key:
#return itself
return self.size2(node)
#if the node that you are at is smaller than root
elif node.key > key:
node = node.left
else:
node = node.right
def size2(self,n):
#if node is none
if n is None:
#return 0
return 0
else:
#else track
return n.count
def depth(self, key):
return self.depth2(self.root, key)
def depth2(self, root, key, current_depth=0):
#if given node is not in the tree
if not root:
return -1
#inspect given key against current node (root)
#if current node and given node is match
elif root.key == key:
return current_depth
#if given node is less than current node
elif key < root.key:
return self.depth2(root.left, key, current_depth + 1)
else:
return self.depth2(root.right, key, current_depth + 1)
def height(self,key):
node = self.root
#if root is not none
while node is not None:
#if what you are searching for is the root
if node.key == key:
#return itself
return self.height2(node)
#if the node that you are at is smaller than root
elif node.key > key:
node = node.left
else:
node = node.right
def height2(self,n):
if n is None:
return -1
else:
#return the max
return 1 + max(self.height2(n.left),self.height2(n.right))
def inOrder(self,n):
if n is None:
return 0
else:
self.inOrder(n.left)
print n.key , ": " , n.val;
self.inOrder(n.right)
def preOrder(self,n):
if n is None:
return 0
else:
print n.key , ": " , n.val;
self.preOrder(n.left)
self.preOrder(n.right)
def postOrder(self,n):
if n is None:
return 0
else:
self.postOrder(n.left)
self.postOrder(n.right)
print n.key , ": " , n.val;
# ------------------------------------------------------------------------
def deleteMin(self):
self.root = self.deleteMin2(self.root)
def deleteMin2(self, node):
if node.left is None:
return node.right
node.left = self.deleteMin2(node.left)
node.count = 1 + self.size2(node.left) + self.size2(node.right)
return node
def delete(self,key):
self.root = self.delete2(self.root,key)
def delete2(self,node,key):
if node is None:
return None
if key < node.key:
node.left = self.delete2(node.left,key)
elif(key > node.key):
node.right = self.delete2(node.right,key)
else:
if node.right is None:
return node.left
if node.left is None:
return node.right
t = node
node = self.min(t.right)
node.right = self.deleteMin2(t.right)
node.left = t.left
node.count = self.size2(node.left) + self.size2(node.right) + 1
return node
class Node:
left = None
right = None
key = 0
val = 0
count = 0
def __init__(self, key, val):
self.key = key
self.val = val
self.count += 1
bst = BST()
bst.createTree()
bst.drawTree("demo.png")
node = bst.root
print "Get: " , bst.get("C") , "\n"
print "Size: ", bst.size("D"), "\n"
print "Depth:", bst.depth("B"), "\n"
print "Height:", bst.height("B"), "\n"
print "\n In Order"
bst.inOrder(node)
print "\n Pre Order \n"
bst.preOrder(node)
print "\n Post Order \n"
bst.postOrder(node)
node = bst.root
print bst.delete(node)
was meinst du? – stack
Was meine ich mit was? Sie können die Knoten wie gezeigt mit del löschen. Was ist dir nicht klar? – saulspatz