2016-04-05 15 views
0

Ich entwickelte eine mobile App in Android Studio und bat mich, das SDK zu aktualisieren (es ist jetzt API 23 rev 3).Wie lösen Android Studio Rendering-Nachricht: Determinante ist 0, nach der Aktualisierung SDK auf die neueste?

Jetzt, Es gibt mir Probleme machen: Ausnahme angehoben beim Rendern: Ausschlaggebender 0

Details:

java.awt.geom.NoninvertibleTransformException: Determinant is 0 
at java.awt.geom.AffineTransform.createInverse(AffineTransform.java:2714) 
at sun.font.GlyphLayout$SDCache.<init>(GlyphLayout.java:233) 
at sun.font.GlyphLayout$SDCache.get(GlyphLayout.java:336) 
at sun.font.GlyphLayout.layout(GlyphLayout.java:383) 
at java.awt.Font.layoutGlyphVector(Font.java:2637) 
at android.graphics.BidiRenderer.render(BidiRenderer.java:228) 
at android.graphics.BidiRenderer.renderScript(BidiRenderer.java:166) 
at android.graphics.BidiRenderer.renderText(BidiRenderer.java:144) 
at android.graphics.Canvas_Delegate$11.draw(Canvas_Delegate.java:1017) 
at com.android.layoutlib.bridge.impl.GcSnapshot.drawOnGraphics(GcSnapshot.java:680) 
at com.android.layoutlib.bridge.impl.GcSnapshot.drawInLayer(GcSnapshot.java:615) 
at com.android.layoutlib.bridge.impl.GcSnapshot.draw(GcSnapshot.java:583) 
at android.graphics.Canvas_Delegate.draw(Canvas_Delegate.java:969) 
at android.graphics.Canvas_Delegate.drawText(Canvas_Delegate.java:992) 
at android.graphics.Canvas_Delegate.native_drawText(Canvas_Delegate.java:879) 
at android.graphics.Canvas_Delegate.native_drawText(Canvas_Delegate.java:891) 
at android.graphics.Canvas.native_drawText(Canvas.java) 
at android.graphics.Canvas.drawText(Canvas.java:1656) 
at android.text.BoringLayout.draw(BoringLayout.java:401) 
at android.widget.TextView.onDraw(TextView.java:5717) 
at android.view.View.draw(View.java:16178) 
at android.view.View.draw(View.java:16090) 
at android.view.ViewGroup.drawChild_Original(ViewGroup.java:3609) 
at android.view.ViewGroup_Delegate.drawChild(ViewGroup_Delegate.java:61) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3609) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3399) 
at android.view.View.draw(View.java:16181) 
at android.view.View.draw(View.java:16090) 
at android.view.ViewGroup.drawChild_Original(ViewGroup.java:3609) 
at android.view.ViewGroup_Delegate.drawChild(ViewGroup_Delegate.java:61) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3609) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3399) 
at android.view.View.draw(View.java:16088) 
at android.view.ViewGroup.drawChild_Original(ViewGroup.java:3609) 
at android.view.ViewGroup_Delegate.drawChild(ViewGroup_Delegate.java:61) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3609) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3399) 
at android.view.View.draw(View.java:16088) 
at android.view.ViewGroup.drawChild_Original(ViewGroup.java:3609) 
at android.view.ViewGroup_Delegate.drawChild(ViewGroup_Delegate.java:61) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3609) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3399) 
at android.view.View.draw(View.java:16181) 
at android.view.View.draw(View.java:16090) 
at android.view.ViewGroup.drawChild_Original(ViewGroup.java:3609) 
at android.view.ViewGroup_Delegate.drawChild(ViewGroup_Delegate.java:61) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3609) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3399) 
at android.view.View.draw(View.java:16088) 
at android.view.ViewGroup.drawChild_Original(ViewGroup.java:3609) 
at android.view.ViewGroup_Delegate.drawChild(ViewGroup_Delegate.java:61) 
at android.view.ViewGroup.drawChild(ViewGroup.java:3609) 
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3399) 
at android.view.View.draw(View.java:16181) 
at com.android.layoutlib.bridge.impl.RenderSessionImpl.render(RenderSessionImpl.java:455) 
at com.android.layoutlib.bridge.Bridge.createSession(Bridge.java:428) 
at com.android.ide.common.rendering.LayoutLibrary.createSession(LayoutLibrary.java:350) 
at com.android.tools.idea.rendering.RenderTask$2.compute(RenderTask.java:510) 
at com.android.tools.idea.rendering.RenderTask$2.compute(RenderTask.java:498) 
at com.intellij.openapi.application.impl.ApplicationImpl.runReadAction(ApplicationImpl.java:888) 
at com.android.tools.idea.rendering.RenderTask.createRenderSession(RenderTask.java:498) 
at com.android.tools.idea.rendering.RenderTask.access$600(RenderTask.java:72) 
at com.android.tools.idea.rendering.RenderTask$3.call(RenderTask.java:610) 
at com.android.tools.idea.rendering.RenderTask$3.call(RenderTask.java:607) 
at com.android.tools.idea.rendering.RenderService.runRenderAction(RenderService.java:362) 
at com.android.tools.idea.rendering.RenderTask.render(RenderTask.java:607) 
at com.android.tools.idea.rendering.RenderTask.render(RenderTask.java:629) 
at com.intellij.android.designer.designSurface.AndroidDesignerEditorPanel$6.run(AndroidDesignerEditorPanel.java:480) 
at com.intellij.util.ui.update.MergingUpdateQueue.execute(MergingUpdateQueue.java:320) 
at com.intellij.util.ui.update.MergingUpdateQueue.execute(MergingUpdateQueue.java:310) 
at com.intellij.util.ui.update.MergingUpdateQueue$2.run(MergingUpdateQueue.java:254) 
at com.intellij.util.ui.update.MergingUpdateQueue.flush(MergingUpdateQueue.java:269) 
at com.intellij.util.ui.update.MergingUpdateQueue.flush(MergingUpdateQueue.java:227) 
at com.intellij.util.ui.update.MergingUpdateQueue.run(MergingUpdateQueue.java:217) 
at com.intellij.util.concurrency.QueueProcessor.runSafely(QueueProcessor.java:238) 
at com.intellij.util.Alarm$Request$1.run(Alarm.java:351) 
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) 
at java.util.concurrent.FutureTask.run(FutureTask.java:266) 
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) 
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) 
at java.lang.Thread.run(Thread.java:745) 

Wie das beheben?

Antwort

1

Ich fand heraus, dass das Problem war, Ansichten auf 0 skaliert zu haben!

Die Lösung setzte die Sichtbarkeit aller 0-skalierten Ansichten auf INVISIBLE.

Jetzt muss ich sie programmatisch auf VISIBLE setzen, bevor sie animiert werden.

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