Ich mache eine Desktop-Server-Anwendung in Java mit mehreren Android-Clients, jeweils mit einem Thread. Ich verwende Sockets, um die Kommunikation zu ermöglichen.Mehrere Client-Server Android
Bis jetzt senden Clients Nachrichten an den Server und dann etwas basierend auf der Serverantwort.
Aber jetzt brauche ich diesen Server eine Nachricht an einen bestimmten Client senden und ich weiß nicht wie.
Könnten Sie mir bitte helfen?
Dank
Server Klasse
import java.net.*;
import java.io.*;
public class Server {
public static void main(String[] args) throws IOException{
boolean listening = true;
try (ServerSocket serverSocket = new ServerSocket(4444)){
while(listening){
new ServerThread(serverSocket.accept()).start();
}
} catch (IOException e) {
System.out.println("Could not listen on port: 4444");
System.exit(-1);
}
}
}
Serverthread
import java.net.*;
import java.io.*;
public class ServerThread extends Thread {
private Socket socket = null;
public ServerThread(Socket socket) {
super("ServerThread");
this.socket = socket;
}
public void run() {
try (
PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
BufferedReader in = new BufferedReader(
new InputStreamReader(
socket.getInputStream()));
) {
String inputLine, outputLine;
GameProtocol gp = new GameProtocol();
outputLine = gp.processInput(null);
//System.out.println(outputLine);
//out.println(outputLine);
while ((inputLine = in.readLine()) != null) {
//System.out.println(outputLine);
outputLine = gp.processInput(inputLine);
System.out.println(outputLine);
out.println(outputLine);
if (outputLine.equals("Bye"))
break;
}
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
TcpClient Klasse
import android.util.Log;
import java.io.*;
import java.net.*;
/**
* Created by andrecorreia on 03/06/16.
*/
public class TcpClient {
public static final String SERVER_IP = "10.0.2.2"; // computer IP address
public static final int SERVER_PORT = 4444;
// message to send to the server
private String mServerMessage;
// sends message received notifications
private OnMessageReceived mMessageListener = null;
// while this is true, the server will continue running
private boolean mRun = false;
// used to send messages
private PrintWriter mBufferOut;
// used to read messages from the server
private BufferedReader mBufferIn;
/**
* Constructor of the class. OnMessagedReceived listens for the messages received from server
*/
public TcpClient(OnMessageReceived listener) {
mMessageListener = listener;
}
/**
* Sends the message entered by client to the server
*
* @param message text entered by client
*/
public void sendMessage(String message) {
if (mBufferOut != null && !mBufferOut.checkError()) {
mBufferOut.println(message);
mBufferOut.flush();
}
}
/**
* Close the connection and release the members
*/
public void stopClient() {
Log.i("Debug", "stopClient");
// send mesage that we are closing the connection
//sendMessage(Constants.CLOSED_CONNECTION + "Kazy");
mRun = false;
if (mBufferOut != null) {
mBufferOut.flush();
mBufferOut.close();
}
mMessageListener = null;
mBufferIn = null;
mBufferOut = null;
mServerMessage = null;
}
public void run() {
mRun = true;
try {
//here you must put your computer's IP address.
InetAddress serverAddr = InetAddress.getByName(SERVER_IP);
//InetAddress serverAddr = InetAddress.getLocalHost();
Log.e("TCP Client", "C: Connecting...");
//create a socket to make the connection with the server
Socket socket = new Socket("192.168.1.92", SERVER_PORT);
try {
Log.i("Debug", "inside try catch");
//sends the message to the server
mBufferOut = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
//receives the message which the server sends back
mBufferIn = new BufferedReader(new InputStreamReader(socket.getInputStream()));
// send login name
//sendMessage(Constants.LOGIN_NAME + PreferencesManager.getInstance().getUserName());
//sendMessage("Hi");
//in this while the client listens for the messages sent by the server
while (mRun) {
mServerMessage = mBufferIn.readLine();
if (mServerMessage != null && mMessageListener != null) {
//call the method messageReceived from MyActivity class
mMessageListener.messageReceived(mServerMessage);
}
}
Log.e("RESPONSE FROM SERVER", "S: Received Message: '" + mServerMessage + "'");
} catch (Exception e) {
Log.e("TCP", "S: Error", e);
} finally {
//the socket must be closed. It is not possible to reconnect to this socket
// after it is closed, which means a new socket instance has to be created.
socket.close();
}
} catch (Exception e) {
Log.e("TCP", "C: Error", e);
}
}
//Declare the interface. The method messageReceived(String message) will must be implemented in the MyActivity
//class at on asynckTask doInBackground
public interface OnMessageReceived {
public void messageReceived(String message);
}
}
Hauptaktivität
import android.app.Activity;
import android.content.Intent;
import android.os.AsyncTask;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
public class MainActivity extends Activity implements OnClickListener {
public static TcpClient tcpClient;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
new ConnectTask().execute("");
// Set up click listeners for all the buttons
View playNowButton = findViewById(R.id.playNow_button);
playNowButton.setOnClickListener(this);
View optionsButton = findViewById(R.id.options_button);
optionsButton.setOnClickListener(this);
View helpButton = findViewById(R.id.help_button);
helpButton.setOnClickListener(this);
View exitButton = findViewById(R.id.exit_button);
exitButton.setOnClickListener(this);
//---------------------------------------------
}
@Override
public void onClick(View v) {
Intent i;
switch (v.getId()){
case R.id.playNow_button:
i = new Intent(this, PlayNowActivity.class);
startActivity(i);
break;
case R.id.options_button:
i = new Intent(this, OptionsActivity.class);
tcpClient.sendMessage("options");
startActivity(i);
break;
case R.id.help_button:
i = new Intent(this, HelpActivity.class);
tcpClient.sendMessage("help");
startActivity(i);
break;
case R.id.exit_button:
finish();
break;
}
}
public class ConnectTask extends AsyncTask<String,String,TcpClient> {
@Override
protected TcpClient doInBackground(String... message) {
//we create a TCPClient object and
tcpClient = new TcpClient(new TcpClient.OnMessageReceived() {
@Override
//here the messageReceived method is implemented
public void messageReceived(String message) {
//this method calls the onProgressUpdate
publishProgress(message);
}
});
tcpClient.run();
return null;
}
@Override
protected void onProgressUpdate(String... values) {
super.onProgressUpdate(values);
/*View view = adapter.getChildView(0, 0, false, null, null);
TextView text = (TextView) view.findViewById(R.id.betChildOdd);
child2.get(0).get(0).put("OLD", text.getText().toString());
child2.get(0).get(0).put(CONVERTED_ODDS, values[0].toString());
child2.get(0).get(0).put("CHANGE", "TRUE");
adapter.notifyDataSetChanged();*/
}
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
Hallo. Können Sie mir bitte sagen, was damit nicht stimmt? Oder wie könnte ich es richtig machen? Danke – agfac
Ihr Server benötigt 2 Threads pro Client oder einen dedizierten Sende-Thread. Sie sind derzeit in 'in.readLine()' stecken und können nicht senden. Mit einem zusätzlichen zu sendenden Thread können Sie Nachrichten von außen in Warteschlangen stellen (mit einem "BlockingQueue", klassisches Producer-Consumer-Szenario) und zu jedem Zeitpunkt entscheiden, Daten zu senden, während der Lesecode das Warten nicht unterbrechen muss. – zapl
@zapi danke, dass du mir geholfen hast. Können Sie mir bitte sagen, wie ich 2 Threads pro Client machen könnte? Danke – agfac