Alles, was sich geändert hat, ist hier drin. Bitte helfen Sie mir Blitz nicht an der Pfeile Standort Laich jedem TickSkelette können mein Plugin benutzen?
Hauptdatei
package me.Pixel;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.plugin.java.JavaPlugin;
public class Main extends JavaPlugin implements Listener {
public Main plugin;
public List<String> spells = new ArrayList<String>();
public getTargets getTargets = new getTargets();
private Arrow arrow;
public LightningShot LightningShot = new LightningShot(arrow);
@Override
public void onEnable() {
plugin = this;
this.getServer().getPluginManager().registerEvents(this, this);
spells.add("LightningShot");
}
@Override
public boolean onCommand(CommandSender sender, Command command,
String label, String[] args) {
if(label.equalsIgnoreCase("bow")) {
if(!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You need to be an in-game player to execute this command!");
}else{
Player p = (Player)sender;
if(sender.hasPermission("bow.bow")) {
ItemStack stack = new ItemStack(Material.BOW);
ItemMeta stackMeta = stack.getItemMeta();
stackMeta.setDisplayName(ChatColor.AQUA + "Magic" + ChatColor.RED + "Bow");
stack.setItemMeta(stackMeta);
p.getInventory().addItem(stack);
ChatUtilities.sendMessage(p, "You now have the powerfull Magic Bow");
}else{
sender.sendMessage(ChatColor.RED + "No Permission!");
}
}
}
return false;
}
@SuppressWarnings("deprecation")
@EventHandler
public void onEntityShootBow(EntityShootBowEvent ev) {
if (ev.getProjectile() instanceof Arrow) {
Arrow a = (Arrow) ev.getProjectile();
if (a.getShooter() instanceof Player) {
ItemStack bow = ev.getBow();
if (bow.hasItemMeta() && bow.getItemMeta().getDisplayName().equals(ChatColor.AQUA + "Magic" + ChatColor.RED + "Bow")) {
new LightningShot(a);
}
}
}
}
@EventHandler
public void onClick(PlayerInteractEvent e) {
if(e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.RIGHT_CLICK_BLOCK) {
Player p = e.getPlayer();
ItemStack stack = p.getItemInHand();
if(stack != null && stack.getType() == Material.BOW && stack.hasItemMeta() && stack.getItemMeta().getDisplayName().equals(ChatColor.AQUA + "Magic" + ChatColor.RED + "Bow")) {
int SpellSelected = stack.getDurability();
if(SpellSelected == 1) {
this.LightningShot.run();
}
}
}
}
}
Und meine LightningShot Datei
package me.Pixel;
import org.bukkit.entity.Arrow;
import org.bukkit.scheduler.BukkitRunnable;
public class LightningShot extends BukkitRunnable {
private Arrow arrow;
private int tick = 1;
public LightningShot(Arrow arrow) {
this.arrow = arrow;
}
@Override
public void run() {
if (arrow == null || arrow.isOnGround() || tick++ > 20 * 10) {
this.cancel();
} else {
arrow.getWorld().strikeLightning(arrow.getLocation());
}
}
}
So hoffe ich Sie mir helfen können, um es zu arbeiten. Dies ist der neue Code.
Sie haben Lesen Sie meinen Kommentar zu einem anderen Ihrer [Frage] (http://stackoverflow.com/questions/36954963/spell-scroller-doesnt-work) s? Stoppt den Missbrauch von Stack Snippets, bitte! – bcsb1001