Also habe ich meine erste nützliche App erstellt - ein Mal- und Zeichenwerkzeug, aber ... Es kann nicht ausgeführt werden (gestartet). Ich weiß nicht, ist das Problem in meinem Computer oder im Code ... Hier ist der Code:Mein Java Swing-Zeichenwerkzeug kann nicht ausgeführt werden
package MaddpawNightpainter;
import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Nightpainter2 {
JButton clearBtn, blackBtn, blueBtn, greenBtn, redBtn, magentaBtn;
Nightpainter drawArea;
ActionListener actionListener = new ActionListener() {
public void actionPerformed(ActionEvent e) {
if (e.getSource() == clearBtn) {
drawArea.clear();
} else if (e.getSource() == blackBtn) {
drawArea.black();
} else if (e.getSource() == blueBtn) {
drawArea.blue();
} else if (e.getSource() == greenBtn) {
drawArea.green();
} else if (e.getSource() == redBtn) {
drawArea.red();
} else if (e.getSource() == magentaBtn) {
drawArea.magenta();
}
}
};
public static void main(String[] args) {
new Nightpainter().show();
}
public void show() {
// create main frame
JFrame frame = new JFrame("Nightpainter 1.0");
Container content = frame.getContentPane();
// set layout on content pane
content.setLayout(new BorderLayout());
// create draw area
drawArea = new Nightpainter();
// add to content pane
content.add(drawArea, BorderLayout.CENTER);
// create controls to apply colors and call clear feature
JPanel controls = new JPanel();
clearBtn = new JButton("Clear");
clearBtn.addActionListener(actionListener);
blackBtn = new JButton("Black");
blackBtn.addActionListener(actionListener);
blueBtn = new JButton("Blue");
blueBtn.addActionListener(actionListener);
greenBtn = new JButton("Green");
greenBtn.addActionListener(actionListener);
redBtn = new JButton("Red");
redBtn.addActionListener(actionListener);
magentaBtn = new JButton("Magenta");
magentaBtn.addActionListener(actionListener);
// add to panel
controls.add(greenBtn);
controls.add(blueBtn);
controls.add(blackBtn);
controls.add(redBtn);
controls.add(magentaBtn);
controls.add(clearBtn);
// add to content pane
content.add(controls, BorderLayout.NORTH);
frame.setSize(500, 600);
// can close frame
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
// show the swing paint result
frame.setVisible(true);
// :)
}
}
Und die andere Datei:
package MaddpawNightpainter;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import javax.swing.JComponent;
/*
Author: Bogdan Ganev
Title: Maddpaw Nightpainter
Description: Nightpainter is a drawing tool, part of Maddpaw - Multifunctional App for Designers,
Developers And Writers
Copyright: Copyright (C) 2016 Bogdan Ganev. All rights reserved. Maddpaw, Multifunctional App for Designers,
Developers And Writers is a trademark of Bogdan Ganev. Java TM is a trademark of Oracle Corporation (R)
*/
public class Nightpainter extends JComponent {
// Image in which we're going to draw
private Image image;
// Graphics2D object ==> used to draw on
private Graphics2D g2;
// Mouse coordinates
private int currentX, currentY, oldX, oldY;
public Nightpainter() {
setDoubleBuffered(false);
addMouseListener(new MouseAdapter() {
public void mousePressed(MouseEvent e) {
// save coord x,y when mouse is pressed
oldX = e.getX();
oldY = e.getY();
}
});
addMouseMotionListener(new MouseMotionAdapter() {
public void mouseDragged(MouseEvent e) {
// coord x,y when drag mouse
currentX = e.getX();
currentY = e.getY();
if (g2 != null) {
// draw line if g2 context not null
g2.drawLine(oldX, oldY, currentX, currentY);
// refresh draw area to repaint
repaint();
// store current coords x,y as olds x,y
oldX = currentX;
oldY = currentY;
}
}
});
}
protected void paintComponent(Graphics g) {
if (image == null) {
// image to draw null ==> we create
image = createImage(getSize().width, getSize().height);
g2 = (Graphics2D) image.getGraphics();
// enable antialiasing
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
// clear draw area
clear();
}
g.drawImage(image, 0, 0, null);
}
// now we create exposed methods
public void clear() {
g2.setPaint(Color.white);
// draw white on entire draw area to clear
g2.fillRect(0, 0, getSize().width, getSize().height);
g2.setPaint(Color.black);
repaint();
}
public void red() {
// apply red color on g2 context
g2.setPaint(Color.red);
}
public void black() {
g2.setPaint(Color.black);
}
public void magenta() {
g2.setPaint(Color.magenta);
}
public void green() {
g2.setPaint(Color.green);
}
public void blue() {
g2.setPaint(Color.blue);
}
}
So ist das Problem in meinem Computer oder im Code? By the way, ist es 10,3 KB ...
"Kann nicht ausgeführt werden" wie? Wie versuchen Sie, es auszuführen, und erhalten Sie irgendwelche Ausnahmen oder Fehlermeldungen? –
Sie benötigen eine Top-Level-Komponente 'JFrame' oder' JDialog', um Ihre Komponente zu platzieren. Sehen Sie mehr Swing-Tutorials –