2010-12-13 13 views

Antwort

8

Sie müssen dem Objekt MouseDown und MouseUp Handler hinzufügen. In der MouseDown Aufzeichnung DateTime.Now. Wenn in der MouseUp Handler:

DateTime.Now.Subtract(clickTime).TotalSeconds > your_seconds_value 

dann Feuer ein neues Ereignis MouseClickedForXseconds.

Wenn Sie nicht auf ein Mausereignis warten möchten, müssen Sie einen Timer auf der MouseDown Methode starten, die Ihr MouseClickedForXSeconds Ereignis auslöst. Dieser Timer wird durch ein Mouse-Up-Ereignis abgebrochen.

+1

+1. Es kann auch sinnvoll sein, die StopWatch-Klasse anstelle von DateTime.Now zu verwenden, je nachdem, wie viel Genauigkeit erforderlich ist. http://msdn.microsoft.com/en-us/library/system.diagnostics.stopwatch.aspx –

11

Danke für den Tipp, habe ich eine angefügte Eigenschaft gemacht, um jeden Code-Behind zu vermeiden:

using System; 
using System.Windows; 
using System.Windows.Threading; 

/// <summary> 
/// Represents a particular mouse button being pressed 
/// </summary> 
public enum MouseButtonType 
{ 
    /// <summary> 
    /// Default selection 
    /// </summary> 
    None, 

    /// <summary> 
    /// Left mouse button 
    /// </summary> 
    Left, 

    /// <summary> 
    /// Right mouse button 
    /// </summary> 
    Right, 

    /// <summary> 
    /// Either mouse button 
    /// </summary> 
    Both 
} 

/// <summary> 
/// Provides functionality for detecting when a mouse button has been held 
/// </summary> 
public class MouseDownWait 
{ 
    /// <summary> 
    /// States which mouse button press should be detected 
    /// </summary> 
    public static readonly DependencyProperty MouseButtonProperty = 
     DependencyProperty.RegisterAttached(
      "MouseButton", 
      typeof(MouseButtonType), 
      typeof(MouseDownWait), 
      new PropertyMetadata(
       (o, e) => 
        { 
        var ctrl = o as UIElement; 
        if (ctrl != null) 
        { 
         new MouseDownWait(ctrl); 
        } 
       })); 

    /// <summary> 
    /// The time (in milliseconds) to wait before detecting mouse press 
    /// </summary> 
    public static readonly DependencyProperty TimeProperty = DependencyProperty.RegisterAttached(
     "Time", typeof(int), typeof(MouseDownWait), new FrameworkPropertyMetadata(0, OnTimePropertyChanged)); 

    /// <summary> 
    /// Method to be called when the mouse press is detected 
    /// </summary> 
    public static readonly DependencyProperty DetectMethodProperty = 
     DependencyProperty.RegisterAttached(
      "DetectMethod", 
      typeof(string), 
      typeof(MouseDownWait)); 

    /// <summary> 
    /// Target object for the method calls (if not the datacontext) 
    /// </summary> 
    public static readonly DependencyProperty MethodTargetProperty = 
     DependencyProperty.RegisterAttached("MethodTarget", typeof(object), typeof(MouseDownWait));  

    /// <summary> 
    /// The timer used to detect mouse button holds 
    /// </summary> 
    private static readonly DispatcherTimer Timer = new DispatcherTimer(); 

    /// <summary> 
    /// The element containing the attached property 
    /// </summary> 
    private readonly UIElement element; 

    /// <summary> 
    /// Initializes a new instance of the <see cref="MouseDownWait"/> class. 
    /// </summary> 
    /// <param name="element">The element.</param> 
    public MouseDownWait(UIElement element) 
    { 
     this.element = element; 

     if (this.element == null) 
     { 
      return; 
     } 

     this.element.MouseLeftButtonDown += ElementMouseLeftButtonDown; 
     this.element.MouseLeftButtonUp += ElementMouseLeftButtonUp; 
     this.element.MouseRightButtonDown += ElementMouseRightButtonDown; 
     this.element.MouseRightButtonUp += ElementMouseRightButtonUp; 
     this.element.MouseDown += ElementMouseDown; 
     this.element.MouseUp += ElementMouseUp; 

     Timer.Tick += this.TimerTick; 
    } 

    /// <summary> 
    /// Gets the mouse button type 
    /// </summary> 
    /// <param name="element">The element.</param> 
    /// <returns> 
    /// The mouse button type 
    /// </returns> 
    public static MouseButtonType GetMouseButton(UIElement element) 
    { 
     return (MouseButtonType)element.GetValue(MouseButtonProperty); 
    } 

    /// <summary> 
    /// Sets the mouse button type 
    /// </summary> 
    /// <param name="element">The element.</param> 
    /// <param name="value">The type of mouse button</param> 
    public static void SetMouseButton(UIElement element, MouseButtonType value) 
    { 
     element.SetValue(MouseButtonProperty, value); 
    } 

    /// <summary> 
    /// Gets the time. 
    /// </summary> 
    /// <param name="element">The element.</param> 
    /// <returns>The time in milliseconds</returns> 
    public static int GetTime(UIElement element) 
    { 
     return (int)element.GetValue(TimeProperty); 
    } 

    /// <summary> 
    /// Sets the time. 
    /// </summary> 
    /// <param name="element">The element.</param> 
    /// <param name="value">The value.</param> 
    public static void SetTime(UIElement element, int value) 
    { 
     element.SetValue(TimeProperty, value); 
    } 

    /// <summary> 
    /// Sets the detect method 
    /// </summary> 
    /// <param name="element">The element.</param> 
    /// <param name="value">The value.</param> 
    public static void SetDetectMethod(UIElement element, string value) 
    { 
     element.SetValue(DetectMethodProperty, value); 
    } 

    /// <summary> 
    /// Gets the detect method 
    /// </summary> 
    /// <param name="element">The element.</param> 
    /// <returns>method name</returns> 
    public static string GetDetectMethod(UIElement element) 
    { 
     return (string)element.GetValue(DetectMethodProperty); 
    } 

    /// <summary> 
    /// Gets the method target. 
    /// </summary> 
    /// <param name="ctrl">The CTRL .</param> 
    /// <returns>method target (i.e. viewmodel)</returns> 
    public static object GetMethodTarget(UIElement ctrl) 
    { 
     var result = ctrl.GetValue(MethodTargetProperty); 
     if (result == null) 
     { 
      var fe = ctrl as FrameworkElement; 
      if (fe != null) 
      { 
       result = fe.DataContext; 
      } 
     } 

     return result; 
    } 

    /// <summary> 
    /// Sets the method target. 
    /// </summary> 
    /// <param name="ctrl">The CTRL .</param> 
    /// <param name="value">The value.</param> 
    public static void SetMethodTarget(UIElement ctrl, object value) 
    { 
     ctrl.SetValue(MethodTargetProperty, value); 
    } 

    /// <summary> 
    /// Called when the time property changes. 
    /// </summary> 
    /// <param name="d">The dependency object.</param> 
    /// <param name="e">The <see cref="System.Windows.DependencyPropertyChangedEventArgs"/> instance containing the event data.</param> 
    private static void OnTimePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) 
    { 
     Timer.Interval = TimeSpan.FromMilliseconds((int)e.NewValue); 
    } 

    /// <summary> 
    /// Called when a mouse down is detected 
    /// </summary> 
    private static void MouseDownDetected() 
    { 
     Timer.Start(); 
    } 

    /// <summary> 
    /// Called when a mouse up is detected 
    /// </summary> 
    private static void MouseUpDetected() 
    { 
     Timer.Stop(); 
    } 

    /// <summary> 
    /// Checks if the mouse button has been detected. 
    /// </summary> 
    /// <param name="sender">The sender.</param> 
    /// <param name="type">The mouse button type.</param> 
    /// <param name="mouseDown">if set to <c>true</c> [mouse down].</param> 
    private static void CheckMouseDetected(object sender, MouseButtonType type, bool mouseDown) 
    { 
     var uiElement = sender as UIElement; 

     if (uiElement == null) 
     { 
      return; 
     } 

     if (GetMouseButton(uiElement) != type) 
     { 
      return; 
     } 

     if (mouseDown) 
     { 
      MouseDownDetected(); 
     } 
     else 
     { 
      MouseUpDetected(); 
     } 
    } 

    /// <summary> 
    /// Called when the mouse down event fires 
    /// </summary> 
    /// <param name="sender">The sender.</param> 
    /// <param name="e">The <see cref="System.Windows.Input.MouseButtonEventArgs"/> instance containing the event data.</param> 
    private static void ElementMouseDown(object sender, System.Windows.Input.MouseButtonEventArgs e) 
    { 
     CheckMouseDetected(sender, MouseButtonType.Both, true); 
    } 

    /// <summary> 
    /// Called when the mouse up event fires 
    /// </summary> 
    /// <param name="sender">The sender.</param> 
    /// <param name="e">The <see cref="System.Windows.Input.MouseButtonEventArgs"/> instance containing the event data.</param> 
    private static void ElementMouseUp(object sender, System.Windows.Input.MouseButtonEventArgs e) 
    { 
     CheckMouseDetected(sender, MouseButtonType.Both, false); 
    } 

    /// <summary> 
    /// Called when the left mouse down event fires 
    /// </summary> 
    /// <param name="sender">The sender.</param> 
    /// <param name="e">The <see cref="System.Windows.Input.MouseButtonEventArgs"/> instance containing the event data.</param> 
    private static void ElementMouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e) 
    { 
     CheckMouseDetected(sender, MouseButtonType.Left, true); 
    } 

    /// <summary> 
    /// Called when the left mouse up event fires 
    /// </summary> 
    /// <param name="sender">The sender.</param> 
    /// <param name="e">The <see cref="System.Windows.Input.MouseButtonEventArgs"/> instance containing the event data.</param> 
    private static void ElementMouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e) 
    { 
     CheckMouseDetected(sender, MouseButtonType.Left, false); 
    } 

    /// <summary> 
    /// Called when the right mouse down event fires 
    /// </summary> 
    /// <param name="sender">The sender.</param> 
    /// <param name="e">The <see cref="System.Windows.Input.MouseButtonEventArgs"/> instance containing the event data.</param> 
    private static void ElementMouseRightButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e) 
    { 
     CheckMouseDetected(sender, MouseButtonType.Right, true); 
    } 

    /// <summary> 
    /// Called when the right mouse up event fires 
    /// </summary> 
    /// <param name="sender">The sender.</param> 
    /// <param name="e">The <see cref="System.Windows.Input.MouseButtonEventArgs"/> instance containing the event data.</param> 
    private static void ElementMouseRightButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e) 
    { 
     CheckMouseDetected(sender, MouseButtonType.Right, false); 
    } 

    /// <summary> 
    /// Called on each timer tick 
    /// </summary> 
    /// <param name="sender">The sender.</param> 
    /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param> 
    private void TimerTick(object sender, EventArgs e) 
    { 
     Timer.Stop(); 

     var method = GetDetectMethod(this.element); 

     if (!string.IsNullOrEmpty(method)) 
     { 
      this.InvokeMethod(method); 
     } 
    } 

    /// <summary> 
    /// Invokes the method. 
    /// </summary> 
    /// <param name="methodName">Name of the method.</param> 
    /// <param name="parameters">The parameters.</param> 
    private void InvokeMethod(string methodName, params object[] parameters) 
    { 
     var target = GetMethodTarget(this.element); 
     var targetMethod = target.GetType().GetMethod(methodName); 
     if (targetMethod == null) 
     { 
      throw new MissingMethodException(methodName); 
     } 

     targetMethod.Invoke(target, parameters); 
    } 
} 

Verbrauch:

<Border BorderBrush="Gray" BorderThickness="1" Height="200" Width="200" Background="Transparent" 
     local:MouseDownWait.MouseButton="Both" 
     local:MouseDownWait.Time="1000" 
     local:MouseDownWait.DetectMethod="MouseDetected"> 

     <TextBlock x:Name="Title" HorizontalAlignment="Stretch" VerticalAlignment="Center" TextAlignment="Center" FontSize="28" /> 

</Border> 

Diese eine Methode auf Ihren Datacontext (Viewmodel) nennen werden, wenn die Die angegebene Zeit ist abgelaufen. Sie können Links, Rechts oder Beide Maustasten erkennen.

+0

+1. Nette Lösung. Handle einfach mit MouseLeave auch mit Timer.Stop(); –

+0

@devdigital - Ich habe ein ähnliches Problem, das ich versuche, mit einem empfindlichen Touchscreen zu lösen. Ich muss Fingerberührungen herausfiltern, die durch Teile der Hand verursacht werden, die nahe am Bildschirm vorbeilaufen, und ich möchte versuchen, benutzerdefinierte Tasten zu verwenden, die etwas längere Druckvorgänge erkennen. Es sieht so aus, als ob das, was Sie oben tun, funktioniert, aber könnten Sie erklären, wie dieser Code in eine Anwendung integriert wird. –

+0

Wenn ich die angefügte Eigenschaft auf mehrere Steuerelemente anwende, werden die verschiedenen Detect-Methoden ungeachtet des angeklickten Steuerelements ausgelöst. Ist es möglich, diese Funktion als normale Instanz anstelle von statisch zu verwenden? – MatiasK

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