dies ist meine Klasse für Make Imageview gerundetgerundet Image nicht nach Ressource gezeigt hinzufügen
package customfonts;
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.util.AttributeSet;
import android.widget.ImageView;
public class RoundedImageView extends ImageView
{
private int borderWidth = 0;
private int viewWidth;
private int viewHeight;
private Bitmap image;
private Paint paint;
private Paint paintBorder;
private BitmapShader shader;
public RoundedImageView(Context context)
{
super(context);
setup();
}
public RoundedImageView(Context context, AttributeSet attrs)
{
super(context, attrs);
setup();
}
public RoundedImageView(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
setup();
}
private void setup()
{
// init paint
paint = new Paint();
paint.setAntiAlias(true);
paintBorder = new Paint();
setBorderColor(Color.WHITE);
//setBorderColor(1);
paintBorder.setAntiAlias(true);
this.setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);
paintBorder.setShadowLayer(2.0f, 0.0f, 2.0f, Color.BLACK);
}
public void setBorderWidth(int borderWidth)
{
this.borderWidth = borderWidth;
this.invalidate();
}
public void setBorderColor(int borderColor)
{
if (paintBorder != null)
paintBorder.setColor(borderColor);
this.invalidate();
}
private void loadBitmap()
{
BitmapDrawable bitmapDrawable = (BitmapDrawable) this.getDrawable();
if (bitmapDrawable != null)
image = bitmapDrawable.getBitmap();
}
@SuppressLint("DrawAllocation")
@Override
public void onDraw(Canvas canvas)
{
// load the bitmap
loadBitmap();
// init shader
if (image != null)
{
shader = new BitmapShader(Bitmap.createScaledBitmap(image, canvas.getWidth(), canvas.getHeight(), false), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
paint.setShader(shader);
int circleCenter = viewWidth/2;
// circleCenter is the x or y of the view's center
// radius is the radius in pixels of the cirle to be drawn
// paint contains the shader that will texture the shape
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter + borderWidth - 4.0f, paintBorder);
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, circleCenter - 4.0f, paint);
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
int width = measureWidth(widthMeasureSpec);
int height = measureHeight(heightMeasureSpec, widthMeasureSpec);
viewWidth = width - (borderWidth * 2);
viewHeight = height - (borderWidth * 2);
setMeasuredDimension(width, height);
}
private int measureWidth(int measureSpec)
{
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.EXACTLY)
{
// We were told how big to be
result = specSize;
}
else
{
// Measure the text
result = viewWidth;
}
return result;
}
private int measureHeight(int measureSpecHeight, int measureSpecWidth)
{
int result = 0;
int specMode = MeasureSpec.getMode(measureSpecHeight);
int specSize = MeasureSpec.getSize(measureSpecHeight);
if (specMode == MeasureSpec.EXACTLY)
{
// We were told how big to be
result = specSize;
}
else
{
// Measure the text (beware: ascent is a negative number)
result = viewHeight;
}
return (result + 2);
}
}
jetzt habe ich es in xml verwenden
<customfonts.RoundedImageView
android:id="@+id/profile"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/photo"
/>
ich versuche auch verwenden
android:background="@drawable/photo"
und wenn ich customfonts.RoundedImageView
mit ImageView
seine Arbeit benutze oder ersetze und mein Bild zeige, was das Problem ith Tinte es auf meinem Klassenkode, bevor ich es update es Arbeit nach dem Update es und fügen Sie etwas Schatten seine Arbeit aufhören, jede Lösung?
die abstimmen! – medo