Ihr Code wird die Source RECON protocol nicht implementieren, die Minecraft auf der Startbefehle. Sie können nicht nur beliebige Daten an den Server senden, es muss korrekt gerahmt werden.
etwas ähnlich stattdessen versuchen:
const
SERVERDATA_AUTH = 3;
SERVERDATA_AUTH_RESPONSE = 2;
SERVERDATA_EXECCOMMAND = 2;
SERVERDATA_RESPONSE_VALUE = 0;
procedure TForm1.Button1Click(Sender: TObject);
begin
IdTCPClient1.Host := '127.0.0.1';
IdTCPClient1.Port := 20001;
IdTCPClient1.Connect;
SendRECONLogin('1234');
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
IdTCPClient1.Disconnect;
end;
procedure TForm1.Button3Click(Sender: TObject);
begin
SendRECONCommand('list');
end;
procedure TForm1.IdTCPClient1Connect(Sender: TObject);
begin
Timer1.Enabled := True;
end;
procedure TForm1.IdTCPClient1Disconnect(Sender: TObject);
begin
Timer1.Enabled := False;
end;
procedure TForm1.Timer1Timer(Sender: TObject);
var
RespID: Int32;
PktType: Int32;
Payload: string;
begin
try
if not IdTCPClient1.Connected then
Exit;
if IdTCPClient1.IOHandler.InputBufferIsEmpty then
begin
IdTCPClient1.IOHandler.CheckForDataOnSource(0);
IdTCPClient1.IOHandler.CheckForDisconnect(True, False);
if IdTCPClient1.IOHandler.InputBufferIsEmpty then Exit;
end;
RespID := ReadRECONPacket(PktType, Payload);
case PktType of
SERVERDATA_AUTH_RESPONSE: begin
if RespID = -1 then begin
// authentication failed...
IdTCPClient1.Disconnect;
end else begin
// authentication successful...
end;
end;
SERVERDATA_RESPONSE_VALUE: begin
// match RespID to previously sent ReqID
// and handle Payload as needed...
end;
end;
except
IdTCPClient1.Disconnect;
end;
end;
var
gReqID: Int32 = 0;
function TForm1.SendRECONPacket(PktType: Int32; const Payload: string = ''): Int32;
var
Bytes: TIdBytes;
begin
Bytes := IndyTextEncoding_ASCII.GetBytes(Payload);
try
if gReqID < MaxInt then Inc(gReqID)
else gReqID := 1;
Result := gReqID;
IdTCPClient1.IOHandler.WriteBufferOpen;
try
IdTCPClient1.IOHandler.Write(Int32(Length(Bytes)+10), False);
IdTCPClient1.IOHandler.Write(Result, False);
IdTCPClient1.IOHandler.Write(PktType, False);
IdTCPClient1.IOHandler.Write(Bytes);
IdTCPClient1.IOHandler.Write(UInt16(0), False);
IdTCPClient1.IOHandler.WriteBufferClose;
except
IdTCPClient1.IOHandler.WriteBufferCancel;
raise;
end;
except
IdTCPClient1.Disconnect;
raise;
end;
end;
function TForm1.SendRECONLogin(const Password: String): Int32;
begin
Result := SendRECONPacket(SERVERDATA_AUTH, Password);
end;
function TForm1.SendRECONCommand(const Cmd: String): Int32;
begin
Result := SendRECONPacket(SERVERDATA_EXECCOMMAND, Cmd);
end;
function TForm1.ReadRECONPacket(var PktType: Integer; var Payload: String): Int32;
var
Len: Int32;
begin
try
Len := IdTCPClient1.IOHandler.ReadInt32(False);
Result := IdTCPClient1.IOHandler.ReadInt32(False);
PktType := IdTCPClient1.IOHandler.ReadInt32(False);
Payload := IdTCPClient1.IOHandler.ReadString(Len-10, IndyTextEncoding_ASCII);
IdTCPClient1.IOHandler.Discard(2);
except
IdTCPClient1.Disconnect;
raise;
end;
end;
Beachten Sie, dass RCON ein asynchrones Protokoll ist. Jeder Befehl enthält eine Anforderungs-ID, die in der Antwort zurückgemeldet wird. Mehrere Befehle können an den Server gesendet werden, ohne auf ihre Antworten zu warten. Deshalb habe ich SendRCONPacket()
geschrieben, um die tatsächlich verwendete Anforderungs-ID zurückzugeben, sodass Sie sie irgendwo speichern und mit der von ReadRCONPacket()
zurückgegebenen Antwort-ID abgleichen können. Die Verwendung eines TTimer
in dem obigen Code ist nur ein Beispiel wie unaufgeforderte Daten vom Server zu empfangen. Im Produktionscode würde ich vorschlagen, einen dedizierten Lese-Thread anstelle eines Timers zu verwenden und den Thread den Rest des Codes benachrichtigen zu lassen, sobald ein Paket eintrifft.
Wenn Sie planen, nicht auf immer mit mehreren Befehlen parallel verarbeitet werden, dann könnte man ganz von dem Timer loszuwerden und etwas tun, wie folgt statt:
const
SERVERDATA_AUTH = 3;
SERVERDATA_AUTH_RESPONSE = 2;
SERVERDATA_EXECCOMMAND = 2;
SERVERDATA_RESPONSE_VALUE = 0;
procedure TForm1.Button1Click(Sender: TObject);
var
Reply: string;
begin
IdTCPClient1.Host := '127.0.0.1';
IdTCPClient1.Port := 20001;
IdTCPClient1.Connect;
SendRECONLogin('1234');
ShowMessage('Conectado exitosamente');
Reply := SendRECONCommand('say Hello');
// use Reply as needed...
ShowMessage(Reply);
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
IdTCPClient1.Disconnect;
end;
procedure TForm1.Button3Click(Sender: TObject);
var
Reply: string;
begin
Reply := SendRECONCommand('list');
// use Reply as needed...
ShowMessage(Reply);
end;
var
gReqID: Int32 = 0;
function TForm1.SendRECONPacket(PktType: Int32; const Payload: string = ''): Int32;
var
Bytes: TIdBytes;
begin
Bytes := IndyTextEncoding_ASCII.GetBytes(Payload);
try
if gReqID < MaxInt then Inc(gReqID)
else gReqID := 1;
Result := gReqID;
IdTCPClient1.IOHandler.WriteBufferOpen;
try
IdTCPClient1.IOHandler.Write(Int32(Length(Bytes)+10), False);
IdTCPClient1.IOHandler.Write(Result, False);
IdTCPClient1.IOHandler.Write(PktType, False);
IdTCPClient1.IOHandler.Write(Bytes);
IdTCPClient1.IOHandler.Write(UInt16(0), False);
IdTCPClient1.IOHandler.WriteBufferClose;
except
IdTCPClient1.IOHandler.WriteBufferCancel;
raise;
end;
except
IdTCPClient1.Disconnect;
raise;
end;
end;
procedure TForm1.SendRECONLogin(const Password: String);
var
ReqID, RespID, PktType: Int32;
Reply: String;
begin
{
From https://developer.valvesoftware.com/wiki/Source_RCON_Protocol#SERVERDATA_AUTH_RESPONSE:
When the server receives an auth request, it will respond with an empty SERVERDATA_RESPONSE_VALUE,
followed immediately by a SERVERDATA_AUTH_RESPONSE indicating whether authentication succeeded or
failed. Note that the status code is returned in the packet id field, so when pairing the response with the
original auth request, you may need to look at the packet id of the preceeding SERVERDATA_RESPONSE_VALUE.
}
// in testing, there is no empty SERVERDATA_RESPONSE_VALUE sent before SERVERDATA_AUTH_RESPONSE!
ReqID := SendRECONPacket(SERVERDATA_AUTH, Password);
RespID := ReadRECONPacket(PktType, Reply);
if PktType = SERVERDATA_RESPONSE_VALUE then
begin
if RespID <> ReqID then
raise Exception.Create('Received unexpected packet');
RespID := ReadRECONPacket(PktType, Reply);
end;
if PktType <> SERVERDATA_AUTH_RESPONSE then
raise Exception.Create('Received unexpected packet');
if RespID <> ReqID then
begin
if RespID <> -1 then
raise Exception.Create('Received unexpected packet');
raise Exception.Create('Authentication failed');
end;
end;
function TForm1.SendRECONCommand(const Cmd: String): string;
var
ReqID, TermReqID, RespID, PktType: Int32;
Reply: string;
begin
{
From https://developer.valvesoftware.com/wiki/Source_RCON_Protocol#Multiple-packet_Responses:
Most responses are small enough to fit within the maximum possible packet size of 4096 bytes.
However, a few commands such as cvarlist and, occasionally, status produce responses too
long to be sent in one response packet. When this happens, the server will split the response
into multiple SERVERDATA_RESPONSE_VALUE packets. Unfortunately, it can be difficult to
accurately determine from the first packet alone whether the response has been split.
One common workaround is for the client to send an empty SERVERDATA_RESPONSE_VALUE
packet after every SERVERDATA_EXECCOMMAND request. Rather than throwing out the
erroneous request, SRCDS mirrors it back to the client, followed by another RESPONSE_VALUE
packet containing 0x0000 0001 0000 0000 in the packet body field. Because SRCDS always
responds to requests in the order it receives them, receiving a response packet with an empty
packet body guarantees that all of the meaningful response packets have already been received.
Then, the response bodies can simply be concatenated to build the full response.
}
// in testing, there is no mirrored SERVERDATA_RESPONSE_VALUE! The sent SERVERDATA_RESPONSE_VALUE
// is responded with a single SERVERDATA_RESPONSE_VALUE that says 'Unknown request' in its payload!
ReqID := SendRECONPacket(SERVERDATA_EXECCOMMAND, Cmd);
TermReqID := SendRECONPacket(SERVERDATA_RESPONSE_VALUE, '');
repeat
RespID := ReadRECONPacket(PktType, Reply);
if PktType <> SERVERDATA_RESPONSE_VALUE then
raise Exception.Create('Received unexpected packet');
if RespID <> ReqID then
begin
if RespID <> TermReqID then
raise Exception.Create('Received unexpected packet');
{
RespID := ReadRECONPacket(PktType, Reply);
if (PktType <> SERVERDATA_RESPONSE_VALUE) or (RespID <> TermReqID) then
raise Exception.Create('Received unexpected packet');
}
Break;
end;
Result := Result + Reply;
until False;
end;
function TForm1.ReadRECONPacket(var PktType: Integer; var Payload: String): Int32;
var
Len: Int32;
begin
try
Len := IdTCPClient1.IOHandler.ReadInt32(False);
Result := IdTCPClient1.IOHandler.ReadInt32(False);
PktType := IdTCPClient1.IOHandler.ReadInt32(False);
Payload := IdTCPClient1.IOHandler.ReadString(Len-10, IndyTextEncoding_ASCII);
IdTCPClient1.IOHandler.Discard(2);
except
IdTCPClient1.Disconnect;
raise;
end;
end;
Vielen Dank, sehr ussefull Ihre Hilfe , nur ein kleiner Fehler Fehler: ** PckType ** anstelle von ** PktType ** auf ** ReadRECONPacket ** Verfahren. Jetzt werde ich versuchen, die Antworten zu bekommen und sie in einem Memo zu drucken. – Martini002
Aus irgendeinem Grund liest es nicht Pakete von anderen Host, der nicht mein localhost ist. Es kommen verbunden, kann aber nicht erfolgreich auth, auch auf einem anderen Computer in meinem LAN, (192.168.1.101) – Martini002
einige Tests tuend ich nach nur bekam 'SendRECONLogin()' ein Fehler 10053. – Martini002