Ich kann nicht scheinen, einen Weg zu finden, die Schildkröte zu bestimmten Bereichen auf der Karte zu bekommen, wenn Leute in den Wunschort wie Süden eingeben, weiß ich, dass, wenn die setx und sety Linien verwenden dass es wird es an die coords senden ich kartiert die schnüre x startbereich 175 jeder sqaure ist 50 auseinander | Y Startbereich 380 jeder Platz ist 50 auseinander. Ich verwende Pygame nicht, da ich es in der Schule präsentieren wollenKann nicht herausfinden, wie meine Minikarte funktioniert
from tkinter import *
import tkinter.messagebox as tm
####################LOUIS'S STORY###################
class Theif_Story():
def Map_Starting_Area():
import turtle
# X axis = 1 -> 5
# Y axis = A -> E
########Compass#######
turtle.speed(99)
turtle.pu()
turtle.rt(90)
turtle.fd(150)
turtle.pd()
turtle.fd(75)
turtle.backward(150)
turtle.fd(75)
turtle.left(90)
turtle.fd(75)
turtle.backward(150)
turtle.pu()
turtle.backward(10)
turtle.write('W')
turtle.fd(10)
turtle.pd()
turtle.fd(150)
turtle.pu()
turtle.fd(10)
turtle.pd()
turtle.write('E')
turtle.pu()
turtle.backward(10)
turtle.backward(75)
turtle.rt(90)
turtle.fd(75)
turtle.pu()
turtle.fd(20)
turtle.pd()
turtle.write('S')
turtle.pu()
turtle.backward(10)
turtle.backward(170)
turtle.pd()
turtle.write('N')
turtle.pu()
turtle.backward(225)
turtle.pd()
####################
#######Grid###########
turtle.left(90)
turtle.ht()
turtle.left(90)
turtle.forward(250)
turtle.right(90)
turtle.forward(250)
turtle.right(90)
turtle.forward(250)
turtle.right(90)
turtle.forward(250)
turtle.backward(50)
turtle.right(90)
turtle.forward(250)
turtle.right(90)
turtle.forward(50)
turtle.right(90)
turtle.forward(250)
turtle.backward(250)
turtle.left(90)
turtle.forward(50)
turtle.right(90)
turtle.forward(250)
turtle.backward(250)
turtle.left(90)
turtle.forward(50)
turtle.right(90)
turtle.forward(250)
turtle.backward(250)
turtle.left(90)
turtle.forward(50)
turtle.right(90)
turtle.forward(50)
turtle.right(90)
turtle.forward(250)
turtle.backward(250)
turtle.left(90)
turtle.forward(50)
turtle.right(90)
turtle.forward(250)
turtle.backward(250)
turtle.left(90)
turtle.forward(50)
turtle.right(90)
turtle.forward(250)
turtle.backward(250)
turtle.left(90)
turtle.forward(50)
turtle.right(90)
turtle.forward(250)
turtle.backward(250)
turtle.left(90)
turtle.st()
############
# Square = Town
# Circle = Fight
# Arrow = Quest Marker
# Turtle = Weapon Shops
# Triangle = Potion Shop
# hollow circle = chest
turtle.backward(175)
turtle.right(90)
turtle.pu()
turtle.forward(75)
turtle.shape("square")
turtle.stamp()
turtle.shape("classic")
turtle.forward(150)
turtle.left(90)
turtle.fd(150)
turtle.shape("square")
turtle.stamp()
turtle.right(90)
turtle.shape("arrow")
turtle.color("blue")
turtle.stamp()
turtle.left(90)
turtle.color("black")
turtle.shape("classic")
turtle.lt(90)
turtle.fd(100)
turtle.shape("circle")
turtle.stamp()
turtle.shape("classic")
turtle.left(90)
turtle.forward(100)
turtle.shape("circle")
turtle.stamp()
turtle.shape("classic")
turtle.rt(90)
turtle.fd(100)
turtle.rt(90)
turtle.fd(50)
turtle.shape("circle")
turtle.stamp()
turtle.shape("classic")
turtle.rt(90)
turtle.fd(200)
turtle.right(90)
turtle.fd(100)
turtle.rt(90)
turtle.fd(10)
turtle.pd()
turtle.left(90)
turtle.circle(10)
turtle.rt(90)
turtle.pu()
turtle.fd(140)
turtle.color('blue')
turtle.rt(90)
import random
import time
import turtle
Wooden_Chest_Item_List = 'Wooden Short Blade', 'Wooden Axe', 'Wooden Stick', 'Wooden Long Blade', 'Stone Short Blade', 'Stone Axe', 'Stone Wand', 'Stone Long Blade', 'Iron Short Blade', 'Iron Axe', 'Iron Wand', 'Iron Long Blade', 'Diamond Short Blade', 'Diamond Axe', 'Diamond Wand', 'Diamond Long Blade'
Weapon_Chest = random.choice(Wooden_Chest_Item_List)
Potion_Use_Per_Battle = 3
Life = 100
Foe = random.randint(25, 150)
Player_Dmg = 25
Magic_Dmg = 10
Foe_Dmg = 15
Fists = Player_Dmg
Weapon = Fists
Wooden_Short_Blade = Player_Dmg + 3
Wooden_Stick = Magic_Dmg + 5
Wooden_Axe = Player_Dmg + 4
Wooden_Long_Blade = Player_Dmg + 5
Stone_Short_Blade = Player_Dmg + 5
Stone_Axe = Player_Dmg + 6
Stone_Wand = Magic_Dmg + 7
Stone_Long_Blade = Player_Dmg + 7
Iron_Short_Blade = Player_Dmg + 7
Iron_Axe = Player_Dmg + 8
Iron_Wand = Magic_Dmg + 9
Iron_Long_Blade = Player_Dmg + 9
Diamond_Short_Blade = Player_Dmg + 9
Diamond_Axe = Player_Dmg + 10
Diamond_Wand = Magic_Dmg + 11
Diamond_Long_Blade = Player_Dmg + 11
Bupe_Doop = Player_Dmg + Magic_Dmg + 5 ##Louis's Custom Weopon
Small_Health_Potion_Amount = random.randint(0,3)
Medium_Health_Potion_Amount = random.randint(0,3)
Large_Health_Potion_Amount = random.randint(0,3)
print('You Continue with your Journey')
print('You leave the protection of your farm and head into the open land')
print(Map_Starting_Area())
print('You Come to a cross road')
print('Would you like to go South, West or East ')
Direction = str(input())
if Direction == 'South':
turtle.sety(330)
turtle.update()
elif Direction == 'East':
turtle.setx(225)
turtle.update()
elif Direction == 'West':
turtle.setx(125)
turtle.update()
print('Which way do you go')
Direction2 = str(input())
if Direction2 == 'South':
turtle.sety(330) #Stuck on this part since theirs 3 diffrent solution
turtle.update()
elif Direction2 == 'East':
turtle.setx(225)
turtle.update
elif Direction2 == 'West':
turtle.setx(125)
turtle.update()
print('You encounter a raverous Spider! do you wish to fight it?')
Fight = str(input())
if Fight == 'Yes':
#########Battle Code Warrior############
import random
import time
While_Loop = 1
###########Battle 1############
print("""Spider Appers, You Need to do 10 dmg to kill this enemy!!!""")
print('============================================')
while While_Loop == 1:
if Foe >= 0:
time.sleep(1)
print('You did', Player_Dmg,'Dmg')
Foe = Foe - Player_Dmg
print('Your Foe has ',Foe,'Hp left')
print('=============================')
time.sleep(0.5)
Player_Dmg = random.randrange(0,10)
if Foe <= 0:
print('You killed it')
break
else:
time.sleep(1)
if life >= 0:
life = life - Foe_Dmg
print('You took ', Foe_Dmg,'Dmg')
print('You Have', life, 'Hp left')
print('=============================')
time.sleep(0.5)
Foe_Dmg = random.randrange(0, 10)
if life <= 0:
print('You are dead')
else:
print('You die')
life = 0
break
elif Fight == 'No':
print('You Sprint Frantically away from the spider while it chases you down!')
turtle.backward(100)
elif Direction2 == 'South':
turtle.fd(50)
Danke! Dies sollte helfen –