Im mit DisplayingBitmap.zip von der Android-Website heruntergeladen, um Bilder asynchron in die Bildansicht zu laden. Ich empfange Base64 Strings vom Webservice. so änderte der Code, um base64 zu Bitmap in ImageFetcher.class zu konvertieren (DisplayingBitmaps), anstatt Bild von URL herunterzuladen.ImageView zeigt schwarz/weiß Hintergrund für transparente Base64 Zeichenfolge Bild
HINWEIS: Im Empfangen von GIF-Bildern in Form von Base64-Zeichenfolge.
Base64 Converting
public Bitmap convertBase64ToImage(String mBase64String) {
Bitmap bitmap = null;
try {
String imageDataBytes = mBase64String.substring(mBase64String.indexOf(",") + 1);
InputStream stream = new ByteArrayInputStream(Base64.decode(imageDataBytes.getBytes(), Base64.DEFAULT));
bitmap = BitmapFactory.decodeStream(stream);
} catch (Exception e) {
e.printStackTrace();
}
return bitmap;
}
}
Converting Base64 Bitmap Bitmap Inorder Datei zu erhalten dekodierten Größe geänderte Bitmap mit processBitmap Methode in ImageFetcher.class (DisplayingBitmaps): decodeSampledBitmapFromFile
/**
* The main process method, which will be called by the ImageWorker in the AsyncTask background
* thread.
*
* @param data The data to load the bitmap, in this case, a regular http URL
* @return The downloaded and resized bitmap
*/
private Bitmap processBitmap(String data, String imageID) {
if (BuildConfig.DEBUG) {
PrintLog.error(TAG, "processBitmap --- imageID " + imageID);
}
Bitmap bitmap = null;
bitmap = convertBase64ToImage(data);
if (bitmap != null) {
File f = null;
try {
//create a file to write bitmap data
f = new File(mContext.getFilesDir(), imageID);
f.createNewFile();
//Convert bitmap to byte array
ByteArrayOutputStream bos = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.PNG, 100/*ignored for PNG*/, bos);
byte[] bitmapdata = bos.toByteArray();
//write the bytes in file
FileOutputStream fos = new FileOutputStream(f);
fos.write(bitmapdata);
fos.flush();
fos.close();
} catch (Exception e) {
e.printStackTrace();
}
bitmap = decodeSampledBitmapFromFile(f.getAbsolutePath(), mImageWidth, mImageHeight, getImageCache());
}
return bitmap;
}
@Override
protected Bitmap processBitmap(Object data, String imageID) {
return processBitmap(String.valueOf(data), imageID);
}
Methode von ImageResizer.class
public static Bitmap decodeSampledBitmapFromFile(String filename, int reqWidth, int reqHeight, ImageCache cache) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(filename, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// If we're running on Honeycomb or newer, try to use inBitmap
if (DeviceUtils.hasHoneycomb()) {
addInBitmapOptions(options, cache);
}
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeFile(filename, options);
}
Implementierung ImageFetcher.class (DisplayingBitmaps.zip) in meiner Klasse
private static final String IMAGE_CACHE_DIR = "clubsCategoryIcons";
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
ImageCache.ImageCacheParams cacheParams = new ImageCache.ImageCacheParams(getActivity(), IMAGE_CACHE_DIR);
cacheParams.setMemCacheSizePercent(0.25f); // Set memory cache to 10% of app memory
// The ImageFetcher takes care of loading images into our ImageView children asynchronously
mImageFetcher = new ImageFetcher(getActivity(), getResources().getDimensionPixelSize(R.dimen.image_icon_size));
mImageFetcher.setLoadingImage(R.drawable.settings_clubs);
mImageFetcher.addImageCache(getActivity().getSupportFragmentManager(), cacheParams);
}
Bestehen dieser mImageFetcher Objektklasse Adapter Bilder für jedes Element asynchron zu laden.
ClubsCategoryAdapter clubsAdapter = new ClubsCategoryAdapter(getActivity(), new ArrayList<ClubsCategoryParser.ClubsCategory>(), mImageFetcher);
recyclerView.setAdapter(clubsAdapter);
ClubsCategoryAdapter.class
public class ClubsCategoryAdapter extends RecyclerView.Adapter<RecyclerView.ViewHolder> {
private ImageFetcher mImageFetcher;
public ClubsCategoryAdapter(Context context, ArrayList<ClubsCategoryParser.ClubsCategory> clubsCategoryList, ImageFetcher mImageFetcher) {
this.context = context;
this.clubsCategoryList = clubsCategoryList;
this.mImageFetcher = mImageFetcher;
}
@Override
public void onBindViewHolder(RecyclerView.ViewHolder holder, final int position) {
final ViewHolder viewHolder = (ViewHolder) holder;
final ClubsCategoryParser.ClubsCategory singleItem = clubsCategoryList.get(position);
if (!TextUtils.isNullOrEmpty(singleItem.image_url)) {
mImageFetcher.loadImage(singleItem.image_url, String.valueOf(singleItem.ID), viewHolder.imgCategoryIcon);
}
loadimage Verfahren in ImageWorker.class (DisplayingBitmaps)
public void loadImage(Object data, String imageID, ImageView imageView) {
if (data == null) {
return;
}
BitmapDrawable value = null;
if (mImageCache != null) {
value = mImageCache.getBitmapFromMemCache(imageID);
}
if (value != null) {
// Bitmap found in memory cache
imageView.setImageDrawable(value);
} else if (cancelPotentialWork(data, imageView)) {
//BEGIN_INCLUDE(execute_background_task)
final BitmapWorkerTask task = new BitmapWorkerTask(data, imageID, imageView);
final AsyncDrawable asyncDrawable = new AsyncDrawable(mResources, mLoadingBitmap, task);
imageView.setImageDrawable(asyncDrawable);
// NOTE: This uses a custom version of AsyncTask that has been pulled from the
// framework and slightly modified. Refer to the docs at the top of the class
// for more info on what was changed.
task.executeOnExecutor(AsyncTask.DUAL_THREAD_EXECUTOR);
//END_INCLUDE(execute_background_task)
}
}
tatsächliche AsyncTask das Bild zu verarbeiten asynchron
/**
* The actual AsyncTask that will asynchronously process the image.
*/
private class BitmapWorkerTask extends AsyncTask<Void, Void, BitmapDrawable> {
private Object mData;
private String imageID;
private final WeakReference<ImageView> imageViewReference;
public BitmapWorkerTask(Object data, String imageID, ImageView imageView) {
mData = data;
this.imageID = imageID;
imageViewReference = new WeakReference<ImageView>(imageView);
}
/**
* Background processing.
*/
@Override
protected BitmapDrawable doInBackground(Void... params) {
//BEGIN_INCLUDE(load_bitmap_in_background)
if (BuildConfig.DEBUG) {
PrintLog.error(TAG, "doInBackground - starting work");
}
final String dataString = String.valueOf(mData);
Bitmap bitmap = null;
BitmapDrawable drawable = null;
// Wait here if work is paused and the task is not cancelled
synchronized (mPauseWorkLock) {
while (mPauseWork && !isCancelled()) {
try {
Log.e("pauseWork", "iswaiting -------------");
mPauseWorkLock.wait();
} catch (InterruptedException e) {
}
}
}
Log.e("pauseWork", "iswaiting end -------------");
// If the image cache is available and this task has not been cancelled by another
// thread and the ImageView that was originally bound to this task is still bound back
// to this task and our "exit early" flag is not set then try and fetch the bitmap from
// the cache
if (mImageCache != null && !isCancelled() && getAttachedImageView() != null && !mExitTasksEarly) {
bitmap = mImageCache.getBitmapFromDiskCache(imageID);
}
// If the bitmap was not found in the cache and this task has not been cancelled by
// another thread and the ImageView that was originally bound to this task is still
// bound back to this task and our "exit early" flag is not set, then call the main
// process method (as implemented by a subclass)
if (bitmap == null && !isCancelled() && getAttachedImageView() != null && !mExitTasksEarly) {
bitmap = processBitmap(mData, imageID);
}
// If the bitmap was processed and the image cache is available, then add the processed
// bitmap to the cache for future use. Note we don't check if the task was cancelled
// here, if it was, and the thread is still running, we may as well add the processed
// bitmap to our cache as it might be used again in the future
if (bitmap != null) {
if (DeviceUtils.hasHoneycomb()) {
// Running on Honeycomb or newer, so wrap in a standard BitmapDrawable
drawable = new BitmapDrawable(mResources, bitmap);
} else {
// Running on Gingerbread or older, so wrap in a RecyclingBitmapDrawable
// which will recycle automagically
drawable = new RecyclingBitmapDrawable(mResources, bitmap);
}
if (mImageCache != null) {
mImageCache.addBitmapToCache(imageID, drawable);
}
}
if (BuildConfig.DEBUG) {
PrintLog.error(TAG, "doInBackground - finished work");
}
return drawable;
//END_INCLUDE(load_bitmap_in_background)
}
/**
* Once the image is processed, associates it to the imageView
*/
@Override
protected void onPostExecute(BitmapDrawable value) {
//BEGIN_INCLUDE(complete_background_work)
// if cancel was called on this task or the "exit early" flag is set then we're done
if (isCancelled() || mExitTasksEarly) {
value = null;
}
final ImageView imageView = getAttachedImageView();
if (value != null && imageView != null) {
if (BuildConfig.DEBUG) {
PrintLog.error(TAG, "onPostExecute - setting bitmap");
}
setImageDrawable(imageView, value);
}
//END_INCLUDE(complete_background_work)
}
@Override
protected void onCancelled(BitmapDrawable value) {
super.onCancelled(value);
synchronized (mPauseWorkLock) {
mPauseWorkLock.notifyAll();
}
}
/**
* Returns the ImageView associated with this task as long as the ImageView's task still
* points to this task as well. Returns null otherwise.
*/
private ImageView getAttachedImageView() {
final ImageView imageView = imageViewReference.get();
final BitmapWorkerTask bitmapWorkerTask = getBitmapWorkerTask(imageView);
if (this == bitmapWorkerTask) {
return imageView;
}
return null;
}
}
Bilder zeigen feine zum ersten Mal, wenn die App zu installieren, aber nach der App zu töten und lädt die gleiche Seite zeigt das Bild mit dem schwarzen/weißen Hintergrund.
Ich habe viele Beispiele und Artikel ausprobiert .. Aber nichts half. Ich weiß nicht, warum es mit dem schwarz/weißen Hintergrund nach dem Töten/Beenden der App kommt.