Mein Java-Programm kompiliert, aber gibt nichts zurück, wenn ich versuche, es auszuführen. Ich arbeite an einer Aufgabe, bei der ich mehrere Methoden verwende, und ich bin mir nicht sicher, ob ich mit den Methoden, die sich auf das Programm auswirken könnten, etwas falsch gemacht habe.Mein Java-Programm kompiliert, aber wird nicht laufen
import java.util.Scanner;
import java.util.Random;
public class CombatCalculatorExpansion1{
public static void main(String[] args){
int monstersHealth = 100;
int monsterAttackpower = 0;
String monstersName;
int xp;
int yourHealth = 0;
int yourAttackpower = 0;
int magicPower = 0;
int magicPoints = 0;
int statPoints = 20;
}
public static void createHero(){
int yourHealth = 0;
int yourAttackpower = 0;
int magicPower = 0;
int magicPoints = 0;
int statPoints = 20;
boolean loopControl = true;
while (loopControl){
System.out.println("***************************");
System.out.println("Health: " + yourHealth);
System.out.println("Attack: " + yourAttackpower);
System.out.println("Magic: " + magicPower);
System.out.println("***************************");
System.out.println("5.) +10 Health");
System.out.println("6.) +1 Attack");
System.out.println("7.) +3 Magic");
System.out.println("You have 20 points to spend: " + statPoints);
System.out.println("***************************");
int choice;
Scanner inputReader = new Scanner(System.in);
choice = inputReader.nextInt();
if(choice == 5){
yourHealth = yourHealth + 10;
statPoints = statPoints - 1;
} else if(choice == 6){
yourAttackpower = yourAttackpower + 1;
statPoints = statPoints - 1;
} else if(choice == 7){
magicPower = magicPower + 3;
statPoints = statPoints - 1;
} else {
System.out.println("I don't understand that command.");
} if(statPoints <= 0){
loopControl = false;
System.out.println("You don't have any stat points left to spend.");
}
}
}
public static void runCombat(){
int monstersHealth = 100;
int monsterAttackpower = 0;
String monstersName;
int xp;
int yourHealth = 0;
int yourAttackpower = 0;
int magicPower = 0;
int magicPoints = 0;
int statPoints = 20;
boolean loopControl = true;
while (loopControl){
System.out.println("Combat Options");
System.out.println("1.) Sword Attack");
System.out.println("2.) Cast Spell");
System.out.println("3.) Charge Mana");
System.out.println("4.) Run Away");
System.out.println("What Action do you want to perform?");
int choice;
Scanner inputReader = new Scanner(System.in);
choice = inputReader.nextInt();
if(choice == 1){
monstersHealth = monstersHealth - yourAttackpower;
System.out.println("You strike the goblin with your sword for 12 damage!");
System.out.println(monstersHealth + " health remaining");
} else if (choice == 2){
if(magicPower >= 3){
System.out.println("You cast the weaken spell on the monster.");
monstersHealth = monstersHealth/2;
} else
System.out.println("You don't have enough mana.");
System.out.println(monstersHealth + " health remaining");
} else if (choice == 3){
magicPower = magicPower + 1;
System.out.println("You focus and charge your magic power.");
} else if (choice == 4){
loopControl = false;
System.out.println("You run away!");
} else if (choice >= 8){
System.out.println("I don't understand that command.");
}
if(monstersHealth <= 0){
loopControl = false;
System.out.println("You defeated the goblin!");
}
}
}
public static void createMonster(){
int monstersHealth = 100;
int monsterAttackpower = 0;
String monstersName;
int xp;
Random randomGenerator = new Random();
int randomNumber = randomGenerator.nextInt(2);
if (randomNumber == 0){
monstersName = "Goblin";
monstersHealth = 75 + randomGenerator.nextInt(24);
monsterAttackpower = 8 + randomGenerator.nextInt(4);
xp = 1;
}
else if (randomNumber == 1){
monstersName = "Orc";
monstersHealth = 100 + randomGenerator.nextInt(24);
monsterAttackpower = 12 + randomGenerator.nextInt(4);
xp = 3;
}
else if (randomNumber == 2){
monstersName = "Troll";
monstersHealth = 150 + randomGenerator.nextInt(49);
monsterAttackpower = 15 + randomGenerator.nextInt(4);
xp = 5;
}
}
}
JavaScript ist nicht Java. – Li357
java! == javascript –
in seiner Hauptfunktion ruft keine Methode –