Ich habe das Beispiel http://www.boost.org/doc/libs/1_51_0/doc/html/boost_asio/example/icmp/ping.cpp dahingehend geändert, wie man einen Host periodisch anpingt, um mehrere Hosts gleichzeitig anpingen zu lassen. Zuerst werden Anfragen für alle Hosts erstellt und an einen Socket gesendet. Dann werden in der zweiten Phase alle Antworten gesammelt, bis der Timer abläuft.Ein halbgleichzeitiger ICMP-Ping mit Boost.Asio unter Windows
Das modifizierte Beispiel 3 Clients:
// Headers from ping example:
// http://www.boost.org/doc/libs/1_51_0/doc/html/boost_asio/example/icmp/
#include "icmp_header.hpp"
#include "ipv4_header.hpp"
#include <boost/asio.hpp>
#include <iostream>
using boost::asio::ip::icmp;
using boost::asio::deadline_timer;
using boost::asio::io_service;
using boost::asio::streambuf;
using boost::system::error_code;
using std::cout;
using std::endl;
namespace posix_time = boost::posix_time;
static const std::string BODY = "ping";
static const auto PROCESS = GetCurrentProcessId();
static int gSequence;
static io_service gService;
static icmp::socket gSocket(gService, icmp::v4());
static deadline_timer gTimer(gService);
static streambuf gReply;
static icmp::endpoint gReceiver;
void StartReceive()
{
gSocket.async_receive_from(gReply.prepare(65536), gReceiver,
[&](const error_code& error, size_t length)
{
gReply.commit(length);
ipv4_header ipv4Hdr;
icmp_header icmpHdr;
std::string body(BODY.size(), 0);
std::istream is(&gReply);
is >> ipv4Hdr >> icmpHdr;
is.read(&body[0], BODY.size());
auto ip = ipv4Hdr.source_address().to_string();
auto rc = gReceiver.address().to_string();
auto id = icmpHdr.identifier();
auto process = PROCESS;
auto sn = icmpHdr.sequence_number();
auto type = icmpHdr.type();
cout << " Length = " << length << endl;
cout << " Error = " << error << endl;
cout << " IP checksum = " << ipv4Hdr.header_checksum() << endl;
cout << " IP address = " << ip << endl;
cout << " Receiver address = " << rc << endl;
cout << " ICMP identification = " << id << endl;
cout << " ICMP type = " << (int)type << endl;
cout << " Process = " << process << endl;
cout << " Sequence = " << sn << endl;
if (is
&& icmpHdr.type() == icmp_header::echo_reply
&& icmpHdr.identifier() == PROCESS
&& icmpHdr.sequence_number() == gSequence
&& body == BODY)
{
cout << " > " << ip << endl;
}
cout << endl;
gReply.consume(length);
StartReceive();
});
}
int main()
{
icmp::resolver resolver(gService);
icmp_header echoRequest;
echoRequest.type(icmp_header::echo_request);
echoRequest.identifier(PROCESS);
for (gSequence = 0; gSequence < 3; ++gSequence)
{
cout << "----------------------------------------------------------" << endl;
cout << "Iteration = " << gSequence << endl;
cout << "----------------------------------------------------------" << endl;
echoRequest.sequence_number(gSequence);
compute_checksum(echoRequest, BODY.begin(), BODY.end());
streambuf request;
std::ostream os(&request);
os << echoRequest << BODY;
gService.reset();
StartReceive();
std::vector<std::string> pool
{
"10.170.110.29",
"10.170.97.39",
"10.170.7.52"
};
for (const auto & ip : pool)
{
icmp::resolver::query query(icmp::v4(), ip, "");
auto dest = *resolver.resolve(query);
gSocket.send_to(request.data(), dest);
}
gTimer.expires_from_now(posix_time::millisec(2000));
gTimer.async_wait([&](const error_code& error) { gService.stop(); });
gService.run();
gReply.commit(gReply.size());
gReply.consume(gReply.size());
}
return 0;
}
Die erste Iteration (0) jedes Mal, wie erwartet funktioniert, obwohl das erste Paket empfangen immer Null Länge hat. In allen folgenden Iterationen werden die Antworten von einem oder mehreren Clients jedoch nicht zugestellt, sondern eine Antwort von einem anderen Client wird stattdessen mehrmals geliefert. Mit Wireshark kann ich sehen, dass alle Hosts im Beispiel sehr schnell genau eine Antwort auf die Anfrage senden.
Dies ist eines der erzeugten Ausgänge:
----------------------------------------------------------
Iteration = 0
----------------------------------------------------------
Length = 0
Error = system:10022
IP checksum = 0
IP address = 0.0.0.0
Receiver address = 0.0.0.0
ICMP identification = 0
ICMP type = 0
Process = 20464
Sequence = 0
Length = 32
Error = system:0
IP checksum = 595
IP address = 10.170.97.39
Receiver address = 10.170.97.39
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 0
> 10.170.97.39
Length = 32
Error = system:0
IP checksum = 31034
IP address = 10.170.110.29
Receiver address = 10.170.110.29
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 0
> 10.170.110.29
Length = 32
Error = system:0
IP checksum = 51432
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 0
> 10.170.7.52
----------------------------------------------------------
Iteration = 1
----------------------------------------------------------
Length = 32
Error = system:0
IP checksum = 594
IP address = 10.170.97.39
Receiver address = 10.170.97.39
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 1
> 10.170.97.39
Length = 32
Error = system:0
IP checksum = 51419
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 1
> 10.170.7.52
Length = 32
Error = system:0
IP checksum = 51419
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 1
> 10.170.7.52
----------------------------------------------------------
Iteration = 2
----------------------------------------------------------
Length = 32
Error = system:0
IP checksum = 593
IP address = 10.170.97.39
Receiver address = 10.170.97.39
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 2
> 10.170.97.39
Length = 32
Error = system:0
IP checksum = 51407
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 2
> 10.170.7.52
Length = 32
Error = system:0
IP checksum = 51407
IP address = 10.170.7.52
Receiver address = 10.170.7.52
ICMP identification = 20464
ICMP type = 0
Process = 20464
Sequence = 2
> 10.170.7.52
Ist das eine korrekte Verwendung und das Verhalten von Boost.Asio?
Danke