Ich denke, Sie nicht von der Client-Seite zu tun haben:
client.connect(2708,'127.0.0.1');
Schreiben Sie einfach Ihre Client wie dies ausreichend.
var net = require('net');
var client = new net.Socket();
client.connect(2708, '127.0.0.1',function(){
console.log("Client Connected!\n");
client.emit('adduser',"UserName");
});
client.on('data',function(data){
console.log(""+data);
});
client.on('close', function() {
console.log('Connection closed');
});
So ist die Server-Seite:
var net = require('net');
var sockets = [];
var port = 2708;
var guestId = 0;
var server = net.createServer(function(socket) {
// Increment
guestId++;
socket.nickname = "Guest" + guestId;
var userName = socket.nickname;
sockets.push(socket);
// Log it to the server output
console.log(userName + ' joined this chat.');
// Welcome user to the socket
socket.write("Welcome to telnet chat!\n");
// Broadcast to others excluding this socket
broadcast(userName, userName + ' joined this chat.\n');
socket.on('adduser',function(n){
console.log("UserName: "+ n);
userName = n;
});
// When client sends data
socket.on('data', function(data) {
var message = clientName + '> ' + data.toString();
broadcast(clientName, message);
// Log it to the server output
process.stdout.write(message);
});
// When client leaves
socket.on('end', function() {
var message = clientName + ' left this chat\n';
// Log it to the server output
process.stdout.write(message);
// Remove client from socket array
removeSocket(socket);
// Notify all clients
broadcast(clientName, message);
});
// When socket gets errors
socket.on('error', function(error) {
console.log('Socket got problems: ', error.message);
});
});
// Broadcast to others, excluding the sender
function broadcast(from, message) {
// If there are no sockets, then don't broadcast any messages
if (sockets.length === 0) {
process.stdout.write('Everyone left the chat');
return;
}
// If there are clients remaining then broadcast message
sockets.forEach(function(socket, index, array){
// Dont send any messages to the sender
if(socket.nickname === from) return;
socket.write(message);
});
};
// Remove disconnected client from sockets array
function removeSocket(socket) {
sockets.splice(sockets.indexOf(socket), 1);
};
// Listening for any problems with the server
server.on('error', function(error) {
console.log("So we got problems!", error.message);
});
// Listen for a port to telnet to
// then in the terminal just run 'telnet localhost [port]'
server.listen(port, function() {
console.log("Server listening at http://localhost:" + port);
});
So haben Sie ein Objekt "Benutzer" innerhalb der "user" bekommen wenn angeschlossen ist, drücken Sie Benutzer den Array Benutzer aber Sie müssen tun (Server-Seite) auf ('schließen', ... um den Benutzer von Benutzern zu entfernen, wenn die Verbindung falsch ist ... usw.
Ich denke Dies beantwortet Ihre Frage: https://stackoverflow.com/questions/6933646/socket-emit-in-a-simple-tcp-server-written-in-nodejs –