2016-05-07 22 views
0

Hallo Ich habe gerade eine apk mit buildozer erstellt, aber es stürzt immer nur. Ich benutzte kivy garden iconfonts sowie Label-Basis-Module, um externe Schriftarten und Icon-Fonts zu verwenden. Ich sage dis, weil ich nicht sagen kann, was das Problem ist. Ich habe den Befehl Buildoser android log cat ausgeführt, um zu sehen, ob ich ein paar Informationen zum Logcat bekomme, aber ich kann nicht finden, was meine App zum Absturz bringt. Die App funktioniert jedoch perfekt auf kivy Launcher.Buildozer apk stürzt ab

Ich weiß wirklich nicht, wo ich anfangen soll, bitte brauche ich Hilfe.

Hier ist die logcat Info

I/GLConsumer (134): ab org.test.easybudget [void * android :: GLConsumer :: create (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): GraphicBuffer: gb = 0xb8c147b0 handle = 0xb8c1d100 fmt = 1 D/GLConsumer (134): EGLImage: dpy = 0x1, img = 0x10000003 I/BufferQueue (134): StatusBar [Release] fps : 1.32, dur: 2276.91, max: 1455.20, min: 305.19 I/BufferQueue (134): Navigationsleiste [release] fps: 2.13, dur: 11737.46, max: 11150.57, min: 22.93 W/ResourceType (6058): Keine Paketkennung Beim Abrufen des Werts für die Ressourcennummer 0x00000000 I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: createImage (EGLDis play, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x10000005 V/python (6058): Metadaten Vollbild is0 D/SurfaceView (6058): checkGLSurfaceViewlLogProperty bekomme ungültigen Befehl I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer: (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1 , img = 0x10000005 I/SDLSurface (6058): Die Oberfläche wird NICHT transparent I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x10000005 D/dalvikvm (6058): interp thread: Stackgröße = 128KB D/dalvikvm (6058): neuen Thread erstellen D/dalvikvm (6058): neuer Thread erstellt D/dalvikvm (6058): Threadliste aktualisieren D/dalvikvm (6058): threadid = 11: Interp-Stack bei 0x5fad8000 D/dalvikvm (6058): threadid = 11: erstellt von interp D/dalvikvm (6058): starte neuen Thread D/dalvikvm (6058): threadid = 11: melde Debugger D/dalvikvm (6058): threadid = 11 (Thread-492): Aufruf von run() D/ActivityThread (6058): ACT-AM_ON_RESUME_CALLED ActivityRecord {41cc35d8 token = [email protected] {org.test.easybudget/org.renpy.android.PythonActivity}} V/PhoneWindow (6058): DecorView setVisiblity: Sichtbarkeit = 4, Parent = null, dies = com.android.internal.policy.impl.PhoneWindow $ DecorView {41ccefa8 IE .... R ..... ID 0,0-0,0} I/SurfaceFlinger (134): EventThread-Client-PID (6058) erstellt mit ResourceType (6058): Keine Paket-ID fier wenn Wert für Ressource Nummer 0x00000000 erhalten D/dalvikvm (6058): Versuchen, lib/mnt /asec/org.test.easybudget-1/lib/libsdl.so 0x41cc7c58 V/PhoneWindow (6058): DecorView setVisiblity: Sichtbarkeit = 0, Parent = ViewRoot {41cd6558 org.test.easybudget/org.renpy.android.PythonActivity, ident = 0}, dies = com.android.internal.policy.impl.PhoneWindow $ DecorView {41ccefa8 VE .... R. .... ID 0,0-0,0} D/ActivityThread (6058): ACT-LAUNCH_ACTIVITY behandelt: 0/ActivityRecord {41cc35d8 token = [email protected] {org.test.easybudget/org.renpy. android.PythonActivity}} I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x10000005 I/Oberflächenansicht (6058): updateWindow - onWindowVisibilityChanged, Sichtbarkeit = 0 I/BufferQueue (134): unnamed-134-82 BufferQueue I/GLConsumer (134): [void android :: RingBuffer :: Größe ändern (uint32_t, bool) [mit TYPE = android :: sp; uint32_t = unsigned int]] 0xb8c18c8c resize auf 10 (force = wahr) I/GLConsumer (134): [void android :: RingBuffer :: resize (uint32_t, bool) [mit TYPE = android :: sp; uint32_t = unsigned int]] 0xb8c18c8c resize auf 0 (force = false) I/BufferQueue (134): unnamed-134-82 consumerConnect consumer = (134:/system/bin/surfaceflinger) controlledByApp = false I/BufferQueue (134): unnamed-134-82 setConsumerName: unnamed-134-82 I/GLConsumer (134): unbenannt-134-82 GLConsumer I/BufferQueue (134): org.test.easybudget/org.renpy.android.PythonActivity setConsumerName: org.test .easybudget/org.renpy.android.PythonActivity I/BufferQueue (134): org.test.easybudget/org.renty.android.PythonActivity setDefaultBufferSize: w = 1, h = 1 V/WindowManager (657): Ändern des Fokus von null zu Fenster {423626b0 u0 org.test.easybudget/org.renpy.android.PythonActivity} Anrufer = com.android.server.wm.WindowManagerService.relayoutWindow: 3474 com.android.server.wm.Session.relayout: 191 android.view .IWindowSession $ Stub.onTransact: 235 com.android.server.wm.Session.onTransact: 126 E/BufferQueue (134): org.test.easybudget/org.renpy.android.PythonActivity setDefaultBufferSize: w = 600, h = 976 D/dalvikvm (6058): Shared Lib hinzugefügt /mnt/asec/org.test.easybudget-1/lib/libsdl.so 0x41cc7c58 I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer: (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1 , img = 0x10000005 D/dalvikvm (6058): Versuch, lib /mnt/asec/org.test.easybudget-1/lib/libsdl_image.so 0x41cc7c58 I/WindowManager (657) zu laden: Fokus: Fenster {423626b0 u0 org. test.easybudget/org.renpy.android.PythonActivity} I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x 10000005 D/dalvikvm (6058): Gemeinsame Freigabe hinzugefügt /mnt/asec/org.test.easybudget-1/lib/libsdl_image.so 0x41cc7c58 D/dalvikvm (6058): Kein JNI_OnLoad gefunden in /mnt/asec/org.test. easybudget-1/lib/libsdl_image.so 0x41cc7c58, überspringen init D/AALService (135): enableAALEvent: 1, 0 D/dalvikvm (6058): Der Versuch, lib /mnt/asec/org.test.easybudget-1/lib zu laden /libsdl_ttf.so 0x41cc7c58 E/(6058): appName = org.test.easybudget: python, acAppName =/system/bin/surfaceflinger E/(6058): 0 E/(6058): appName = org.test.easybudget: python, acAppName =/system/bin/surfaceflinger E/(6058): 0 I/PufferQueue (134): org.test.easybudget/org.renpy.android.PythonActivity connect: api = 1 producer = (6058: org.test .easybudget: python) producerControlledByApp = true I/BufferQueue (134): org.test.easybudget/org.renpy.android.PythonActivity neuer GraphicBuffer benötigt D/BufferQueue (134): [OLD] gb: NULL I/GraphicBuffer (134) : allocate buffer (w: 608 h: 976 f: 1) handle (0xb8bfec78) Fehler (0) I/BufferQueue (134): [NEU] gb = 0xb8c30bf0, handle = 0xb8bfec 78, w = 600, h = 976, s = 608, fmt = 1 I/GLC-Verbraucher (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x10000005 D/dalvikvm (6058): Gemeinsame Freigabe hinzugefügt /mnt/asec/org.test.easybudget-1/lib/libsdl_ttf.so 0x41cc7c58 D/dalvikvm (6058): Nein JNI_OnLoad gefunden in /mnt/asec/org.test.easybudget- 1/lib/libsdl_ttf.so 0x41cc7c58, Überspringen von init D/dalvikvm (6058): Versuch, lib /mnt/asec/org.test.easybudget-1/lib/libsdl_mixer.so 0x41cc7c58 I/GLConsumer (134): com zu laden. android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): GraphicBuffer: gb = 0xb8c157e8 Handle = 0x b8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x10000005 D/dalvikvm (6058): Hinzugefügt shared lib /mnt/asec/org.test.easybudget-1/lib/libsdl_mixer.so 0x41cc7c58 D/dalvikvm (6058): Kein JNI_OnLoad gefunden in /mnt/asec/org.test.easybudget-1/lib/libsdl_mixer.also 0x41cc7c58, überspringen init D/GraphicBuffer (6058): erstelle handle (0x60091ef0) (w: 608, h: 976, f: 1) D/dalvikvm (6058): Der Versuch, lib /mnt/asec/org.test zu laden. easybudget-1/lib/libpython2.7.so 0x41cc7c58 D/PufferQueue (134): org.test.easybudget/org.renpy.android.PythonActivity cancelBuffer: slot = 0 I/MaliEGL (6058): [Mali] window_type = 1 , is_framebuffer = 0, errnum = 0 I/MaliEGL (6058): [Mali] oberflächen-> num_buffers = 4, Aufputz-> num_frames = 3, win_min_undequeued = 1 I/MaliEGL (6058): [Mali] max_allowed_dequeued_buffers = 3 I/BufferQueue (134): org.test.easybudget/org.renty.android.PythonActivity setBufferCount: count = 4 I/GraphicBuffer (134): freier Puffer (w: 608 h: 976 f: 1) handle (0xb8bfec78) I/BufferQueue (134): org.test.easybudget/org.renty.android.PythonActivity getReleasedBuffers: Rückgabe der Maske 0xffffffff D/GraphicBuffer (6058): handle schließen (0x60091ef0) (w: 608 h: 976 f: 1) I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x10000005 I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: create (EGLDisplay, const android :: sp &, konst android :: Rect &)] D/GLConsumer (134): GraphicBuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConsumer (134): EGLImage: dpy = 0x1, img = 0x10000005 I/BufferQueue (134): org.test.easybudget/org.renpy.android.PythonActivity neuer GraphicBuffer benötigt D/BufferQueue (134): [OLD] gb: NULL I/GraphicBuffer (134): Puffer zuordnen (w: 976 h: 600 f: 1) handle (0xb8c14d60) err (0) I/BufferQueue (134) : [NEU] gb = 0xb8c07d68, handle = 0xb8c14d60, w = 976, h = 600, s = 976, fmt = 1 D/GraphicBuffer (6058): handle erstellen (0x600d2d20) (w: 976, h: 600, f: 1) D/dalvikvm (6058): Hinzugefügt geteilt l ib /mnt/asec/org.test.easybudget-1/lib/libpython2.7.so 0x41cc7c58 D/dalvikvm (6058): Kein JNI_OnLoad gefunden in /mnt/asec/org.test.easybudget-1/lib/libpython2. 7.so 0x41cc7c58, Überspringen von init D/OpenGLRenderer (6058): Aktivieren des Debug-Modus 0 D/dalvikvm (6058): Der Versuch, lib /mnt/asec/org.test.easybudget-1/lib/libapplication.so 0x41cc7c58 D/GraphicBuffer (6058): create handle (0x60246c28) (w: 768, h: 768, f: 1) D/dalvikvm (6058): Gemeinsame lib /mnt/asec/org.test.easybudget-1/lib/libapplication hinzugefügt. so 0x41cc7c58 D/dalvikvm (6058): No JNI_OnLoad in /mnt/asec/org.test.easybudget-1/lib/libapplication.so 0x41cc7c58 gefunden, init D/dalvikvm Überspringen (6058): Der Versuch lib zu laden/mnt/ASEC /org.test.easybudget-1/lib/libsdl_main.so 0x41cc7c58 I/GLConsumer (134): com.android.launcher3/com.android.launcher3.Launcher [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android :: Rect &)] D/GLConsumer (134): GraphicBuffer: gb = 0xb8c157e8 handle = 0xb8c1bb10 fmt = 1 D/GLConumer (134): EGLBild: dpy = 0x1, img = 0x10000005 V/WallpaperService (735): Sichtbarkeitsänderung in [email protected]: 0 V/WallpaperService (735): onVisibilityChanged (false): [email protected] D/dalvikvm (6058): hinzugefügt gemeinsamen lib /mnt/asec/org.test.easybudget-1/lib/libsdl_main.so 0x41cc7c58 D/dalvikvm (6058): Nein JNI_OnLoad gefunden in /mnt/asec/org.test.easybudget-1/lib/libsdl_main.so 0x41cc7c58, skipping init D/dalvikvm (6058): Versuch lib/data/data/org. test.easybudget/files/lib/python2.7/lib-dynload/_io.so 0x41cc7c58 D/dalvikvm (6058): Gemeinsame lib /data/data/org.test.easybudget/files/lib/python2.7/lib hinzugefügt -dynload/_io.so 0x41cc7c58 D/dalvikvm (6058): Keine JNI_OnLoad in /data/data/org.test.easybudget/files/lib/python2.7/lib-dynload/_io.so 0x41cc7c58 gefunden, das Überspringen init D/dalvikvm (6058): Versuch lib /data/data/org.test.easybudget/files/lib/python2.7/lib-dy zu laden nload/unicodedata.so 0x41cc7c58 I/PufferQueue (134): com.android.launcher3/com.android.launcher3.Launcher consumerDisconnect I/PufferQueue (134): com.android.launcher3/com.android.launcher3.Launcher ~ BufferQueue I/GraphicBuffer (134): freier Puffer (w: 1024 h: 600 f: 1) handle (0xb8c1bb10) D/dalvikvm (6058): Gemeinsame lib /data/data/org.test.easybudget/files/lib/python2 hinzugefügt. 7/lib-dynload/unicodedata.so 0x41cc7c58 D/dalvikvm (6058): Nein JNI_OnLoad gefunden in /data/data/org.test.easybudget/files/lib/python2.7/lib-dynload/unicodedata.so 0x41cc7c58, überspringen init D/dalvikvm (6058): Versuch, lib /mnt/asec/org.test.easybudget-1/lib/libsqlite3 zu laden.also 0x41cc7c58 D/OpenGLRenderer (6058): setViewport 600x976 < 0x60245490> I/SurfaceView (6058): updateWindow - setFrame I/SurfaceView (6058): updateWindow - OnPreDrawListener, mHaveFrame = true I/SurfaceView (6058): Änderungen: creating = true format = Wahr Größe = Wahr Sichtbar = Wahr Links = Wahr Oben = Wahr mUpdateWindowNeeded = Falsch mReportDrawNeeded = Falsch redrawNeeded = Falsch forceSizeChanged = Wahr mVisible = false mRequestedVisible = Wahr I/SurfaceView (6058): Oberfläche: Oberfläche (name = null)/@ 0x41ccded0 I/BufferQueue (134): ungenannt-134-83 BufferQueue I/GLConsumer (134): [void android :: RingBuffer :: resize (uint32_t, bool) [mit TYPE = android :: sp; uint32_t = unsigned int]] 0xb8c07c1c resize auf 10 (force = wahr) I/GLConsumer (134): [void android :: RingBuffer :: resize (uint32_t, bool) [mit TYPE = android :: sp; uint32_t = unsigned int]] 0xb8c07c1c resize auf 0 (force = false) I/BufferQueue (134): unnamed-134-83 consumerConnect consumer = (134:/system/bin/surfaceflinger) controlledByApp = false I/BufferQueue (134): unnamed-134-83 setConsumerName: unnamed-134-83 I/GLConsumer (134): unnamed-134-83 GLConsumer I/BufferQueue (134): Oberflächenansicht setConsumerName: SurfaceView I/BufferQueue (134): SurfaceView setDefaultBufferSize: w = 600, h = 951 V/Oberflächenansicht (6058): org.renpy.android.SDLSurfaceView {41ccda70 VE .... ...... ID 0,0-600,951} wurde in der Größe geändert: w = 600 h = 951, cur w = -1 h = -1 I/SurfaceView (6058): Neue Oberfläche: Oberfläche (name = null)/@ 0x41ccdfa0, vis = true, frame = Rect (0, 25 - 600, 976) I/SurfaceView (6058): Rückruf -> SurfaceCreated I/SurfaceView (6058): SurfaceCreated-Callback + I/SurfaceView (6058): SurfaceCreated-Callback - I/SurfaceView (6058): SurfaceChanged - Format = 4 w = 600 h = 951 I/SurfaceView (6058): surfaceChanged Callback + D/dalvikvm (6058): Interp-Thread erstellen: Stackgröße = 128 KB D/dalvikvm (6058): cre ate neuer Thread D/dalvikvm (6058): neuer Thread erstellt D/dalvikvm (6058): Aktualisiere Threadliste D/dalvikvm (6058): threadid = 12: interp stack bei 0x60ae1000 D/dalvikvm (6058): threadid = 12: erstellt von interp D/dalvikvm (6058): starte neuen Thread I/SurfaceView (6058): SurfaceChanged Callback - I/SurfaceView (6058): SurfaceRedrawNeeded I/SurfaceView (6058): finishedDrawing D/dalvikvm (6058): threadid = 12: notify Debugger D/dalvikvm (6058): threadid = 12 (Thread-493): Aufruf run() I/SDLSurface (6058): Wähle egl Konfiguration I/SDLSurface (6058): Versuche Grafikkonfiguration R8G8B8A8S8 V/SurfaceView zu verwenden (6058) : Layout: x = 0 y = 25 w = 600 h = 951, Rahmen = Rect (0, 0 - 600, 951) D/dalvikvm (6058): Gemeinsame lib /mnt/asec/org.test.easybudget-1 hinzugefügt /lib/libsqlite3.so 0x41cc7c58 D/dalvikvm (6058): Nein JNI_OnLoad gefunden in /mnt/asec/org.test.easybudget-1/lib/libsqlite3.so 0x41cc7c58, überspringen init D/dalvikvm (6058): Versuchen zu laden lib /data/data/org.test.easybudget/files/lib/python2.7/lib-dynload/_sqlite3.so 0x41cc7c58 E/d alvikvm (6058): dlopen ("/ daten/daten/org.test.easybudget/files/lib/python2.7/lib-dynload/_sqlite3.so") fehlgeschlagen: dlopen fehlgeschlagen: library "/ data/data/org. test.easybudget/files/lib/python2.7/lib-dynload/_sqlite3.so "nicht gefunden D/dalvikvm (6058): Der Versuch, lib /data/data/org.test.easybudget/files/lib/python2 zu laden. 7/lib-dynload/_imaging.so 0x41cc7c58/SurfaceView (6058): updateWindow - OnPreDrawListener, mHaveFrame = true I/SurfaceView (6058): Änderungen: creating = false format = false size = false sichtbar = false left = false top = false mUpdateWindowNeeded = true mReportDrawNeeded = true neuzeichnenZiel = false forceSizeChanged = falsch mVisible = true mRequestedVisible = wahr I/SurfaceView (6058): Oberfläche: Oberfläche (name = null)/@ 0x41ccoded E/dalvikvm (6058): dlopen ("/ Daten/Daten/org.test.easybudget/files/lib/python2.7/lib-dynload/_imaging.so ") fehlgeschlagen: dlopen fehlgeschlagen: library" /data/data/org.test.easybudget/files/lib/python2 .7/lib-dynload/_imaging.so "nicht gefunden I/python (6058): Starten von Audio-Thread I/SurfaceView (6058): Neue Oberfläche: Oberfläche (name = null)/@ 0x41ccdfa0, vis = true, frame = Rect (0, 25 - 600, 976) I/SurfaceView (6058): areaRedrawNeeded I/SurfaceView (6058): finishedDrawing V/SurfaceView (6058): Layout: x = 0 y = 25 w = 600 h = 951, Rahmen = Rect (0, 0 - 600, 951) D/dalvikvm (6058): threadid = 11: Verlassen D/dalvikvm (6058): threadid = 11: Auf Wiedersehen! D/OpenGLRenderer (6058): prepareDirty (0.00, 0.00, 600.00, 976.00) undurchsichtig 1 < 0x60245490> E/(6058): appName = org.test.easybudget: python, acAppName =/system/bin/surfaceflinger E/(6058): 0 E/(6058): appName = org.test.easybudget: python, acAppName =/system/bin/surfaceflinger E/(6058): 0 W/SDLSurface (6058): Erstellen Sie egl surface I/BufferQueue (134) : SurfaceView connect: api = 1 Hersteller = (6058: org.test.easybudget: python) producerControlledByApp = true I/BufferQueue (134): SurfaceView neu GraphicBuffer benötigt D/BufferQueue (134): [OLD] gb: NULL I/GraphicBuffer (134): Puffer zuordnen (w: 608 h: 951 f: 1) handle (0xb8c16698) err (0) I/BufferQueue (134): [NEU] gb = 0xb8c0d628, handle = 0xb8c16698, w = 600, h = 951, s = 608, fmt = 1 D/GraphicBuffer (6058): create handle (0x5faedb00) (w: 608, h: 951, f: 1) D/BufferQueue (134): SurfaceView abbrechenBuffer: slot = 0 I/MaliEGL (6058): [Mali] window_type = 1, is_framebuffer = 0, errrnum = 0 I/MaliEGL (6058): [Mali] Oberfläche-> Anzahl_Buffer = 4, Oberfläche-> Anzahl_Frames = 3, Win_min_undequeued = 1 I/MaliEGL (6058): [Mali] max_allowed_dequeued_buffers = 3 I/PufferQueue (134): SurfaceView setBufferCount : count = 4 I/GraphicBuffer (134): freier Puffer (w: 608 h: 951 f: 1) handle (0xb8c16698) I/BufferQueue (134): SurfaceView getReleasedBuffers: Rückgabe der Maske 0xffffffff D/GraphicBuffer (6058): handle schließen (0x5faedb00) (w: 608 h: 951 f: 1) I/BufferQueue (134): SurfaceView neuer GraphicBuffer benötigte D/BufferQueue (134): [OLD] gb: NULL I/GraphicBuffer (134): Puffer zuordnen (w: 960 h: 600 f: 1) handle (0xb8c16698) err (0) I/BufferQueue (134): [NEU] gb = 0xb8c0d628, handle = 0xb8c16698, w = 951, h = 600, s = 960, fmt = 1 D/GraphicBuffer (6058): create handle (0x5faee50) (w: 960, h: 600, f: 1) D/OpenGLRenderer (6058): Beenden < 0x60245490> I/GLConsumer (134): org.test.easybudget/org.renpy.android.PythonActivity [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android: : Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c07d68 handle = 0xb8c14d60 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x10000005 V/InputMethodManager (6058): onWindowFocus: null softInputMode = 291 first = true flags = # 1810100 V/InputMethodManager (6058): START EINGANG: com.android.internal.policy.impl.PhoneWindow $ DecorView {41ccefa8 VE .... R ..... I. 0,0-600,976} ic = null tba = [email protected] controlFlags = # 104 V/InputMethodManagerService (657): windowGainedFocus: [email protected] controlFlags = # 104 softInputMode = # 123 windowFlags = # 1810100 I/ActivityManager (657): [AppLaunch] Angezeigt Angezeigte org.test.easybudget/org.renpy.android.PythonActivity: + 859 ms D/ActivityManager (657): AP_PROF: AppLaunch_LaunchTime: org.test.easybudget/org.renpy .android.PythonActivity: 859: 1235512 D/KeyguardViewMediator (735): isInputRestricted: Anzeigen = false, needReshow = false, provisioned = true I/SurfaceView (6058): updateWindow - UPDATE_WINDOW_MSG I/ANRManager (657): updateProcessStats I/SurfaceView (6058): updateWindow - setFrame D/dalvikvm (6058): threadid = 11: interp stack bei 0x612e3000 D/dalvikvm (6058): GC_CONCURRENT befreit 121K (1949), 5% frei 3895K/4088K, pausiert 3ms + 11ms, insgesamt 57ms I/Oberflächenansicht (6058): updateWindow - OnPreDrawListener, mHaveFrame = wahr I/BufferQueue (134): org.test.easybudget/org.renpy.andr oid.PythonActivity new GraphicBuffer benötigt D/BufferQueue (134): [OLD] gb: NULL D/dalvikvm (6058): WAIT_FOR_CONCURRENT_GC blockiert 36ms I/GraphicBuffer (134): Zuweisen von Puffer (w: 976 h: 600 f: 1) handle (0xb8c36018) err (0) I/BufferQueue (134): [NEU] gb = 0xb8c19bf0, handle = 0xb8c36018, w = 976, h = 600, s = 976, fmt = 1 D/GraphicBuffer (6058): create handle (0x5bdbab28) (w: 976, h: 600, f: 1) D/OpenGLRenderer (6058): prepareDirty (0.00, 0.00, 600.00, 976.00) undurchsichtig 1 < 0x60245490> D/OpenGLRenderer (6058): Ende < 0x60245490> V/InputMethodManager (6058): START EINGABE: org.renpy.android.SDLSurfaceView {41ccda70 VFE ..... .F ...... 0,0-600,951} [email protected] tba [email protected] controlFlags = # 100 W/InputMethodManager (6058): Ignorieren onBind: cur seq = 51, gegeben seq = 50 I/GLConsumer (134): org.test.easybudget/org.renpy. android.PythonActivity [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: s p &, const android :: Rect &)] D/GLConsumer (134): Grafikpuffer: gb = 0xb8c19bf0 handle = 0xb8c36018 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x10000007 D/PowerManagerService (657): releaseWakeLockInternal: lock = 1104409344 [ActivityManager-Start], flags = 0x0, total_time = 962ms D/PowerManagerNotifier (657): onWakeLockReleased: flags = 1, tag = "ActivityManager-Launch", Paketname = android, ownerUid = 1000, ownerPid = 657, workSource = null D/PowerManagerService (657): updateWakeLockSummaryLocked: mWakefulness = Erwachet, mWakeLockSummary = 0x0 D/PowerManagerService (657): newScreenState = 2 D/PowerManagerService (657): updateScreenStateLocked: mScreenBrightnessModeSetting = 2, autoBrightness = false, ecoBrightness = true, screenAutoBrightnessAdjustment = 0.0, screenBrightness = 255 D/PowerManagerDisplayController (657): requestPowerState: screenState = 2, useProximitySensor = false, forceProximitySensorEnable = false, forceWakeUpEnable = false, screenBrigh tness = 255, screenAutoBrightnessAdjustment = 0.0, useAcoBrightness = false, useEcoBrightness = true, blockScreenOn = false, waitForNegativeProximity = false I/PowerManagerService (657): setBrightness mButtonLight 0. D/PowerManagerService (657): updateScreenStateLocked: mDisplayReady = true, newScreenState = 2, mWakefulness = 1, mWakeLockSummary = 0x0, mUserActivitySummary = 0x1, mBootCompleted = true D/PowerManagerService (657): Freigabe des Suspend-Blockers "PowerManagerService.WakeLocks". V/ActivityManager (657): ensureActivitiesVisibleLocked: Betrachte front D/PowerManagerService (657): handleSandman: canDream = true, mWakefulness = Erwache V/ActivityManager (657): ensureActivitiesVisibleLocked: zurückdenken I/python (6058): presplash-fit ist null I/python (6058): vorsplash (fit = null) mx = 0.625000, my = 0.990625 I/BufferQueue (134): SurfaceView neu GraphicBuffer benötigt I/GLConsumer (134): SurfaceView [void * android :: GLConsumer :: createImage (EGLDisplay, const android :: sp &, const android :: Rect &)] D/BufferQueue (134): [ALT] gb: NULL D/GLConsumer (134): Grafikpuffer: gb = 0xb8c0d628 handle = 0xb8c16698 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x1000000b I/GraphicBuffer (134): Puffer zuordnen (w: 960 h: 600 f: 1) handle (0xb8c15ab8) err (0) I/BufferQueue (134): [ NEU] gb = 0xb8c2fd40, handle = 0xb8c15ab8, w = 951, h = 600, s = 960, fmt = 1 D/GraphicBuffer (6058): Erstelle Handle (0x5fad9328) (w: 960, h: 600, f: 1) I/PufferQueue (134): Sur faceView new GraphicBuffer benötigt D/BufferQueue (134): [OLD] gb: NULL I/GraphicBuffer (134): allokiere Puffer (w: 960 h: 600 f: 1) handle (0xb8bf9f88) err (0) I/BufferQueue (134): [NEU] gb = 0xb8c2bf98, handle = 0xb8bf9f88, w = 951, h = 600, s = 960, fmt = 1 D/GraphicBuffer (6058): erstelle handle (0x5fad9a60) (w: 960, h: 600, f : 1) I/libSDL (6058): Physische Bildschirmauflösung ist 600x951 I/Python (6058): Initialisiere Python für Android I/GLConsumer (134): SurfaceView [void * android :: GLConsumer :: createImage (EGLDisplay, const android: : sp &, const android :: Rect &)] D/GLConsumer (134): GraphicBuffer: gb = 0xb8c2fd40 handle = 0xb8c15ab8 fmt = 1 D/GLConsumer (134): EGLBild: dpy = 0x1, img = 0x1000000c I/BufferQueue (134): FrameBufferSurface_0 [Veröffentlichung] fps: 23.79, dur: 1008.87, max: 446.26, min: 19.68 I/BufferQueue (134): FrameBufferSurface_0 [Warteschlange] fps: 23.79, dur: 1008.85, max: 446.17, min: 19.68 I/SurfaceFlinger (134): [Eingebauter Bildschirm (Typ: 0)] fps: 23.790016, dur: 100 8.83, max: 446.11, min: 19.68 D/GraphicBuffer (657): Griff schließen (0x644a4da0) (B: ​​608 h: 976 f: 1) I/BufferQueue (134): org.test.easybudget starten disconnect: api = 2 I/BufferQueue (134): Starten von org.test.easybudget getReleasedBuffers: Zurückgeben der Maske 0xffffffff I/GLConsumer (134): Starten von org.test.easybudget zum Zerstören von EGLImage dpy = 0x1 img = 0x10000002 I/GraphicBuffer (134): freier Puffer (w : 608 h: 976 f: 1) handle (0xb8c20498) I/GLConsumer (134): Starten von org.test.easybudget zum Zerstören von EGLImage dpy = 0x1 img = 0x10000003 D/IPCThreadState (134): [DN # 5] BR_CLEAR_DEATH_NOTIFICATION_DONE Cookie 0xb8c07f28 D/GraphicBuffer (657): handle schließen (0x64a59078) (w: 608 h: 976 f: 1) I/BufferQueue (134): org.test.easybudget starten consumerDisconnect I/BufferQueue (134): org.test.easybudget ~ starten BufferQueue I/GraphicBuffer (134): freier Puffer (w: 608 h: 976 f: 1) handle (0xb8c1d100) W/ADB_SERVICES (5870): create_local_service_socket() name = shell: export ANDROID_LOG_TAGS = ""; exec logcat mit ADB_SERVICES (5870): service_to_fd() name = shell: export ANDROID_LOG_TAGS = ""; exec logcat mit ADB_SERVICES (5870): read_meminfo() mem_free = 65596 W/ADB_SERVICES (5870): create_subprocess() ret_fd = 28 pid = 6086 W/ADB_SERVICES (5870): LS (2): gebunden an 'shell: export ANDROID_LOG_TAGS = ""; exec logcat 'über 28 D/ADB_SERVICES (5870): adb local_socket_ready Liste (17) (28) W/ADB_SERVICES (6086): adb: kann nicht geöffnet werden/proc/6086/oom_adj D/ADB_SERVICES (5870): adb socket read list (17) (28) D/ADB_SERVICES (5870): read_data = 5125 D/ADB_SERVICES (5870): max_read_time = 0.000072 max_send_time = 0.000068 D/StatusBar.NetworkController (735): PhoneStateListener: onDataActivity, sim0 before. V/Provider/Einstellungen (941): aus dem Einstellungscache, Name = pdp_watchdog_poll_interval_ms, Wert = null D/StatusBar.NetworkController (735): PhoneStateListener: onDataActivity, direction = 0 D/StatusBar.NetworkController (735): updateDataIcon (0), SimState = UNBEKANNT, DataState = 2, DataActivity = 0, tempNetworkType = Typ_3G D/PhoneInterfaceManagerEx (941): [PhoneIntfMgrEx] getCallState simId: 0 D/StatusBar.NetworkController (735): updateDataIcon (0), callState (0) ist 0 D/PhoneInterfaceManagerEx (941): [PhoneIntfMgrEx] getCallState simId: 1 D/Statusleiste.NetworkController (735): updateDataIcon (0), callState (1) ist 0 D/SIMHelper (735): isSimInserted (0), SimInserted = true D/StatusBar.NetworkController (735): updateDataIcon (0), simColorId =

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Veröffentlichen Sie die vollständige logcat-Ausgabe zwischen dem Start Ihrer App und dem Absturz. – inclement

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Sorry, ich habe so lange gebraucht, hatte Probleme mit adb. Ich hoffe, dass die Protokolldaten nicht zu umfangreich sind. Der Name meiner App lautet easy budget –

Antwort

1

Okay, endlich behoben. In meinem bootzer.Spezifikationsdatei Ich habe json, css, ttf zu source.include_exts hinzugefügt, und nachdem ich die apk erstellt habe, hat es funktioniert

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Haben Sie versucht, dies in der neuen buildozer tool chain.National buildozer android_new debug – 0xF

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Nein, ich habe nicht. Sicher, es nachzuschlagen –