Hallo so versuche ich mein Spiel app apk .. zu bauen sie arbeitete früher, aber jetzt, nachdem ich die AdMob-Plugin hinzugefügt starten ich diese Fehler zu empfangen, wenn https://github.com/googleads/googleads-mobile-unity/releases/tag/v3.6.3Unity Unable App bauen nach dem Hinzufügen admob Plugin
BauFailed to compile resources with the following parameters:
-bootclasspath "D:/Android/sdk\platforms\android-25\android.jar" -d "C:\Users\Eric\Documents\UnityProjects\Repos\HerderGame\HerderGame\Temp\StagingArea\bin\classes" -source 1.6 -target 1.6 -encoding UTF-8 "android\support\v4\R.java" "com\google\android\gms\R.java" "com\google\android\gms\ads\R.java" "com\google\android\gms\ads\impl\R.java" "com\google\android\gms\base\R.java" "com\google\android\gms\clearcut\R.java" "com\google\android\gms\gass\R.java" "com\google\android\gms\tasks\R.java" "com\google\unity\ads\R.java" "com\Unity2D\Napmi\R.java"
warning: D:\Android\sdk\platforms\android-25\android.jar(java/lang/Object.class): major version 52 is newer than 51, the highest major version supported by this compiler.
It is recommended that the compiler be upgraded.
warning: D:\Android\sdk\platforms\android-25\android.jar(java/lang/AutoCloseable.class): major version 52 is newer than 51, the highest major version supported by this compiler.
It is recommended that the compiler be upgraded.
2 warnings
UnityEditor.HostView:OnGUI()
Ein weiterer Fehler
UnityException: Resource compilation failed!
Failed to recompile android resource files. See the Console for details.
UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message, System.Exception ex)
UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message)
UnityEditor.Android.PostProcessAndroidPlayer.CompileResources (System.String stagingArea, System.String packageName, UnityEditor.Android.AndroidLibraries androidLibraries)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
UnityEditor.HostView:OnGUI()
letzte
Error building Player: UnityException: Resource compilation failed!
Failed to recompile android resource files. See the Console for details.
irgendwelche Ideen?
danke! Ich kann jetzt mein Projekt kompilieren: D ich aktualisiere nur meine Java SDK auf die neueste 1.8 – Napmi