Wie DataGridTextColumn Änderungsereignis in WPF (MVVM) erstellen?
Wie DataGridTextColumn Änderungsereignis in WPF (MVVM) erstellen? Dank
Wie DataGridTextColumn Änderungsereignis in WPF (MVVM) erstellen?
Wie DataGridTextColumn Änderungsereignis in WPF (MVVM) erstellen? Dank
Sie einen Befehl an Datagrid CellEditEnding
Ereignis binden können:
<DataGrid>
<i:Interaction.Triggers>
<i:EventTrigger EventName="CellEditEnding">
<ec:EventToCommand PassEventArgsToCommand="True"
Command="{Binding ItemEditedCommand}" />
</i:EventTrigger>
</i:Interaction.Triggers>
</DataGrid>
Und in Ihrem Code-Behind
private ICommand _ItemEditedCommand;
public ICommand ItemEditedCommand => _ItemEditedCommand ?? (_ItemEditedCommand = new RelayCommand<DataGridCellEditEndingEventArgs>(ItemEditedCommand_Execute));
private void ItemEditedCommand_Execute(object param)
{
var cell = param as DataGridCellEditEndingEventArgs;
// Examine cell column and row and act accordingly
}
Sie müssen nicht unbedingt verwenden müssen EventToCommand Sie können ganz normal, was auch immer Sie verwenden Verwenden Sie innerhalb des Ereignisauslösers.
EDIT:
Hier ist eine Implementierung von RelayCommand und EventToCommand den Fall, dass Sie Probleme, sie zu finden ist:
EventToCommand:
using System;
using System.Windows;
using System.Windows.Input;
using System.Windows.Interactivity;
namespace MyProj.Helpers.Command
{
/// <summary>
/// This <see cref="T:System.Windows.Interactivity.TriggerAction`1" /> can be
/// used to bind any event on any FrameworkElement to an <see cref="ICommand" />.
/// Typically, this element is used in XAML to connect the attached element
/// to a command located in a ViewModel. This trigger can only be attached
/// to a FrameworkElement or a class deriving from FrameworkElement.
/// <para>To access the EventArgs of the fired event, use a RelayCommand<EventArgs>
/// and leave the CommandParameter and CommandParameterValue empty!</para>
/// </summary>
////[ClassInfo(typeof(EventToCommand),
//// VersionString = "5.2.8",
//// DateString = "201504252130",
//// Description = "A Trigger used to bind any event to an ICommand.",
//// UrlContacts = "http://www.galasoft.ch/contact_en.html",
//// Email = "[email protected]")]
public class EventToCommand : TriggerAction<DependencyObject>
{
/// <summary>
/// Identifies the <see cref="CommandParameter" /> dependency property
/// </summary>
public static readonly DependencyProperty CommandParameterProperty = DependencyProperty.Register(
"CommandParameter",
typeof(object),
typeof(EventToCommand),
new PropertyMetadata(
null,
(s, e) =>
{
var sender = s as EventToCommand;
if (sender == null)
{
return;
}
if (sender.AssociatedObject == null)
{
return;
}
sender.EnableDisableElement();
}));
/// <summary>
/// Identifies the <see cref="Command" /> dependency property
/// </summary>
public static readonly DependencyProperty CommandProperty = DependencyProperty.Register(
"Command",
typeof(ICommand),
typeof(EventToCommand),
new PropertyMetadata(
null,
(s, e) => OnCommandChanged(s as EventToCommand, e)));
/// <summary>
/// Identifies the <see cref="MustToggleIsEnabled" /> dependency property
/// </summary>
public static readonly DependencyProperty MustToggleIsEnabledProperty = DependencyProperty.Register(
"MustToggleIsEnabled",
typeof(bool),
typeof(EventToCommand),
new PropertyMetadata(
false,
(s, e) =>
{
var sender = s as EventToCommand;
if (sender == null)
{
return;
}
if (sender.AssociatedObject == null)
{
return;
}
sender.EnableDisableElement();
}));
private object _commandParameterValue;
private bool? _mustToggleValue;
/// <summary>
/// Gets or sets the ICommand that this trigger is bound to. This
/// is a DependencyProperty.
/// </summary>
public ICommand Command
{
get
{
return (ICommand)GetValue(CommandProperty);
}
set
{
SetValue(CommandProperty, value);
}
}
/// <summary>
/// Gets or sets an object that will be passed to the <see cref="Command" />
/// attached to this trigger. This is a DependencyProperty.
/// </summary>
public object CommandParameter
{
get
{
return GetValue(CommandParameterProperty);
}
set
{
SetValue(CommandParameterProperty, value);
}
}
/// <summary>
/// Gets or sets an object that will be passed to the <see cref="Command" />
/// attached to this trigger. This property is here for compatibility
/// with the Silverlight version. This is NOT a DependencyProperty.
/// For databinding, use the <see cref="CommandParameter" /> property.
/// </summary>
public object CommandParameterValue
{
get
{
return _commandParameterValue ?? CommandParameter;
}
set
{
_commandParameterValue = value;
EnableDisableElement();
}
}
/// <summary>
/// Gets or sets a value indicating whether the attached element must be
/// disabled when the <see cref="Command" /> property's CanExecuteChanged
/// event fires. If this property is true, and the command's CanExecute
/// method returns false, the element will be disabled. If this property
/// is false, the element will not be disabled when the command's
/// CanExecute method changes. This is a DependencyProperty.
/// </summary>
public bool MustToggleIsEnabled
{
get
{
return (bool)GetValue(MustToggleIsEnabledProperty);
}
set
{
SetValue(MustToggleIsEnabledProperty, value);
}
}
/// <summary>
/// Gets or sets a value indicating whether the attached element must be
/// disabled when the <see cref="Command" /> property's CanExecuteChanged
/// event fires. If this property is true, and the command's CanExecute
/// method returns false, the element will be disabled. This property is here for
/// compatibility with the Silverlight version. This is NOT a DependencyProperty.
/// For databinding, use the <see cref="MustToggleIsEnabled" /> property.
/// </summary>
public bool MustToggleIsEnabledValue
{
get
{
return _mustToggleValue == null
? MustToggleIsEnabled
: _mustToggleValue.Value;
}
set
{
_mustToggleValue = value;
EnableDisableElement();
}
}
/// <summary>
/// Called when this trigger is attached to a FrameworkElement.
/// </summary>
protected override void OnAttached()
{
base.OnAttached();
EnableDisableElement();
}
#if SILVERLIGHT
private Control GetAssociatedObject()
{
return AssociatedObject as Control;
}
#else
/// <summary>
/// This method is here for compatibility
/// with the Silverlight version.
/// </summary>
/// <returns>The FrameworkElement to which this trigger
/// is attached.</returns>
private FrameworkElement GetAssociatedObject()
{
return AssociatedObject as FrameworkElement;
}
#endif
/// <summary>
/// This method is here for compatibility
/// with the Silverlight 3 version.
/// </summary>
/// <returns>The command that must be executed when
/// this trigger is invoked.</returns>
private ICommand GetCommand()
{
return Command;
}
/// <summary>
/// Specifies whether the EventArgs of the event that triggered this
/// action should be passed to the bound RelayCommand. If this is true,
/// the command should accept arguments of the corresponding
/// type (for example RelayCommand<MouseButtonEventArgs>).
/// </summary>
public bool PassEventArgsToCommand
{
get;
set;
}
/// <summary>
/// Gets or sets a converter used to convert the EventArgs when using
/// <see cref="PassEventArgsToCommand"/>. If PassEventArgsToCommand is false,
/// this property is never used.
/// </summary>
public IEventArgsConverter EventArgsConverter
{
get;
set;
}
/// <summary>
/// The <see cref="EventArgsConverterParameter" /> dependency property's name.
/// </summary>
public const string EventArgsConverterParameterPropertyName = "EventArgsConverterParameter";
/// <summary>
/// Gets or sets a parameters for the converter used to convert the EventArgs when using
/// <see cref="PassEventArgsToCommand"/>. If PassEventArgsToCommand is false,
/// this property is never used. This is a dependency property.
/// </summary>
public object EventArgsConverterParameter
{
get
{
return GetValue(EventArgsConverterParameterProperty);
}
set
{
SetValue(EventArgsConverterParameterProperty, value);
}
}
/// <summary>
/// Identifies the <see cref="EventArgsConverterParameter" /> dependency property.
/// </summary>
public static readonly DependencyProperty EventArgsConverterParameterProperty = DependencyProperty.Register(
EventArgsConverterParameterPropertyName,
typeof(object),
typeof(EventToCommand),
new PropertyMetadata(null));
/// <summary>
/// The <see cref="AlwaysInvokeCommand" /> dependency property's name.
/// </summary>
public const string AlwaysInvokeCommandPropertyName = "AlwaysInvokeCommand";
/// <summary>
/// Gets or sets a value indicating if the command should be invoked even
/// if the attached control is disabled. This is a dependency property.
/// </summary>
public bool AlwaysInvokeCommand
{
get
{
return (bool)GetValue(AlwaysInvokeCommandProperty);
}
set
{
SetValue(AlwaysInvokeCommandProperty, value);
}
}
/// <summary>
/// Identifies the <see cref="AlwaysInvokeCommand" /> dependency property.
/// </summary>
public static readonly DependencyProperty AlwaysInvokeCommandProperty = DependencyProperty.Register(
AlwaysInvokeCommandPropertyName,
typeof(bool),
typeof(EventToCommand),
new PropertyMetadata(false));
/// <summary>
/// Provides a simple way to invoke this trigger programatically
/// without any EventArgs.
/// </summary>
public void Invoke()
{
Invoke(null);
}
/// <summary>
/// Executes the trigger.
/// <para>To access the EventArgs of the fired event, use a RelayCommand<EventArgs>
/// and leave the CommandParameter and CommandParameterValue empty!</para>
/// </summary>
/// <param name="parameter">The EventArgs of the fired event.</param>
protected override void Invoke(object parameter)
{
if (AssociatedElementIsDisabled()
&& !AlwaysInvokeCommand)
{
return;
}
var command = GetCommand();
var commandParameter = CommandParameterValue;
if (commandParameter == null
&& PassEventArgsToCommand)
{
commandParameter = EventArgsConverter == null
? parameter
: EventArgsConverter.Convert(parameter, EventArgsConverterParameter);
}
if (command != null
&& command.CanExecute(commandParameter))
{
command.Execute(commandParameter);
}
}
private static void OnCommandChanged(
EventToCommand element,
DependencyPropertyChangedEventArgs e)
{
if (element == null)
{
return;
}
if (e.OldValue != null)
{
((ICommand)e.OldValue).CanExecuteChanged -= element.OnCommandCanExecuteChanged;
}
var command = (ICommand)e.NewValue;
if (command != null)
{
command.CanExecuteChanged += element.OnCommandCanExecuteChanged;
}
element.EnableDisableElement();
}
private bool AssociatedElementIsDisabled()
{
var element = GetAssociatedObject();
return AssociatedObject == null
|| (element != null
&& !element.IsEnabled);
}
private void EnableDisableElement()
{
var element = GetAssociatedObject();
if (element == null)
{
return;
}
var command = GetCommand();
if (MustToggleIsEnabledValue
&& command != null)
{
element.IsEnabled = command.CanExecute(CommandParameterValue);
}
}
private void OnCommandCanExecuteChanged(object sender, EventArgs e)
{
EnableDisableElement();
}
}
/// <summary>
/// The definition of the converter used to convert an EventArgs
/// in the <see cref="EventToCommand"/> class, if the
/// <see cref="EventToCommand.PassEventArgsToCommand"/> property is true.
/// Set an instance of this class to the <see cref="EventToCommand.EventArgsConverter"/>
/// property of the EventToCommand instance.
/// </summary>
////[ClassInfo(typeof(EventToCommand))]
public interface IEventArgsConverter
{
/// <summary>
/// The method used to convert the EventArgs instance.
/// </summary>
/// <param name="value">An instance of EventArgs passed by the
/// event that the EventToCommand instance is handling.</param>
/// <param name="parameter">An optional parameter used for the conversion. Use
/// the <see cref="EventToCommand.EventArgsConverterParameter"/> property
/// to set this value. This may be null.</param>
/// <returns>The converted value.</returns>
object Convert(object value, object parameter);
}
}
RelayCommand:
using System;
using System.Diagnostics;
using System.Windows.Input;
namespace MyProj.Helpers.Command
{
public class RelayCommand : ICommand
{
#region Properties
private readonly Action<object> _execute;
private readonly Predicate<object> _canExecute;
#endregion
#region Constructors
public RelayCommand(Action<object> execute)
: this(execute, null)
{
}
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null) throw new ArgumentNullException(nameof(execute));
_execute = execute;
_canExecute = canExecute;
}
#endregion
#region ICommand Members
[DebuggerStepThrough]
public bool CanExecute(object parameter) => _canExecute == null || _canExecute(parameter);
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameter)
{
_execute(parameter);
}
#endregion // ICommand Members }
}
public class RelayCommand<T> : ICommand
{
#region Fields
readonly Action<T> _execute;
readonly Predicate<T> _canExecute;
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of <see cref="DelegateCommand{T}"/>.
/// </summary>
/// <param name="execute">Delegate to execute when Execute is called on the command. This can be null to just hook up a CanExecute delegate.</param>
/// <remarks><seealso cref="CanExecute"/> will always return true.</remarks>
public RelayCommand(Action<T> execute)
: this(execute, null)
{
}
/// <summary>
/// Creates a new command.
/// </summary>
/// <param name="execute">The execution logic.</param>
/// <param name="canExecute">The execution status logic.</param>
public RelayCommand(Action<T> execute, Predicate<T> canExecute)
{
if (execute == null)
throw new ArgumentNullException(nameof(execute));
_execute = execute;
_canExecute = canExecute;
}
#endregion
#region ICommand Members
///<summary>
///Defines the method that determines whether the command can execute in its current state.
///</summary>
///<param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
///<returns>
///true if this command can be executed; otherwise, false.
///</returns>
public bool CanExecute(object parameter) => _canExecute?.Invoke((T)parameter) ?? true;
///<summary>
///Occurs when changes occur that affect whether or not the command should execute.
///</summary>
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
///<summary>
///Defines the method to be called when the command is invoked.
///</summary>
///<param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to <see langword="null" />.</param>
public void Execute(object parameter)
{
_execute((T)parameter);
}
#endregion
}
}
Wenn Sie die EventToCommand-Methode wie ich gezeigt verwenden, wird ein DataGridCellEditEndingEventArgs als Ereignisargumente übergeben, die über Column- und Row-Eigenschaften verfügt, um zu überprüfen, ob es sich um die gewünschte Zelle handelt. –
Ich habe meine Antwort mit einer vollständigen Implementierung der Teile aktualisiert, die benötigt werden, damit EventToCommand funktioniert –
Könnte Bitte erläutern Sie, was Sie meinen. Möchten Sie einen Befehl von einem Ereignis in einer 'DataGridTextColumn' aufrufen? – Blinx
Ich muss ein Ereignis erstellen und es in ViewModel aufrufen – Dinesh
Meinen Sie "ein Ereignis erstellen" oder "rufen Sie eine Methode in dem Ansichtsmodell auf, wenn ein Ereignis ausgelöst wird"? Erstellen eines Ereignisses wäre sehr unterschiedlich – Blinx